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RED-FROG   Posted 21st Jul 2006 2:46am
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Has yet anyone else tryed to run a dedicated server?
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
Assaultman67    Posted 21st Jul 2006 2:48am
Post 1463 / 4376
Quoting REDFROG
Oh, Assaultman67 I didn't get see Masako's voicepack you've sent me. (I often overlook emails because of the spam..I hate that)

Talking about chracter or weapon descriptions... if you want to make them then be my guest ( )
I can't write them for the characters..but only a few words would be enough. (better than seeing "CharactersText.xRFPlayers" or something )
Also, the symbols would be helpful Assaultman67


you don't have the masako one because i haven't made it ...
Edit: unless you want me to find it?

the symbols might be somewhat hard for me to do too ... because i have absolutely no texture making experience ...

Im going to look at the file and surf around RF's site to see if i can find something ... if i can't find anything ... ill make it up .
   Modified Jul 21st, 02:48am by Assaultman67
RED-FROG   Posted 21st Jul 2006 2:55am
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Thats strange Assaultman67, I could bet that you wrote in the Maswars.net.tc forums "I've sent you the masako voicepack" (kind of)

edit.
http://marswars.technominal.com/modules.php?name=Forums&file=viewtopic&p=306#306

Quoting forgetable Assaultman67
i have sent the masako pack Red Frog ...


oh wait...I think you meant "sobe" not me, and it was a texture package?

really gtg
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    Modified Jul 21st, 03:05am by RED-FROG
goober   Posted 21st Jul 2006 3:09am
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Oh, you cant see that forum post unless your a team member

heres the images so far:
CTFflag images:



The cursor:


also, im making a loading screen as we speak
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
Assaultman67    Posted 21st Jul 2006 3:30am
Post 1464 / 4376
Quoting REDFROG
Thats strange Assaultman67, I could bet that you wrote in the Maswars.net.tc forums "I've sent you the masako voicepack" (kind of)

edit.
http://marswars.technominal.com/modules.php?name=Forums&file=viewtopic&p=306#306

Quoting forgetable Assaultman67
i have sent the masako pack Red Frog ...


oh wait...I think you meant "sobe" not me, and it was a texture package?

really gtg


I meant sobe ... i must have spaced off and forgot who i was typing to

I will look at the masako sounds and find something ... im afraid i won't find much though ...
   
sobe    Posted 21st Jul 2006 3:41am
Post 1786 / 3194
I'm your lord and master

Downloading Masako pics NOW!
"Apparently, Plaintiff believes that he could sue an egg company for fraud for labeling a carton of 12 eggs a dozen, because some bakers would view a dozen as including 13 items." - Western Digital 2006    Modified Jul 21st, 03:42am by sobe



Assaultman67    Posted 21st Jul 2006 4:36am
Post 1465 / 4376
??? ...

Edit: those look pretty good goober ...
   Modified Jul 21st, 05:57am by Assaultman67
NoClanFrank    Posted 21st Jul 2006 8:47am
Post 2995 / 5840
Quoting REDFROG
Has yet anyone else tried to run a dedicated server?

The dedicated server worked as soon as I deleted the marwars.ini file.
>Click Here< If You Don't Have a Social Life :/    
NoClanFrank    Posted 21st Jul 2006 8:56am
Post 2996 / 5840
I can now access the server through the web admin page that the game creates. So good job REDFROG but what happen to the Geo mod. It doesn't seem to work any more.
>Click Here< If You Don't Have a Social Life :/    
goober   Posted 21st Jul 2006 1:07pm
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what? DO you meen it doesnt work if you fire an HMG or something at it? All i can say is, duh... its not suposed to blow up with anything else than explosives

REDFROG, i do have a few requests...
mostly about the readme.
1. Have it copyright (c) 2006 by You, and Me, just so i dont have to go through any screwing around trying to prove that "you gave me premission to do this..." If i was on the copyright, it would be much much easier
2. You missed the end " on Chris "Goober" Parsons , it reads Chris "Goober Parsons

Also, it might be a good idea to add "Single Player" as a main menu item, but put up a message when you click it saying "not yet available" because we have talked about making a SP campaign..
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 Modified Jul 21st, 06:46pm by goober
goober   Posted 21st Jul 2006 2:53pm
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Post 3273 / 265

I also noticed that the shotgun bug isnt fixed. The shotgun needs to have its primary fire take 2 out of your shell and none out of the reserve..., and the secondary fire take one out of your shell and none out of your reserve...
Right now, the primary takes one out of your shell and one out of your reserve...
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
Assaultman67    Posted 21st Jul 2006 6:34pm
Post 1466 / 4376
oh and speaking about the shotgun ... the two shell fire has waaay more bb's coming out of it than if the auto fire was fired twice ... i would make the damage slightly higher on the bb's and lower the # of bb's fired on the doubleshot down to only twice as many and the auto fire ...

you could do the math to make it balanced too ...

(# of current bb's in doubleshot)X(damage of a bb)=(# of updated bb's)X(updated damage of a bb) ... using algabra, you can solve for (X) or (updated damage).
   
goober   Posted 21st Jul 2006 6:36pm
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Oh, REDFROG, MAJOR nono in the patch... you cant hide the weapon! This will not work for taking wallpapers and stuff. Can you please add back in the ability to choose eather the weapon is in the right hand, left hand, middle, or hidden
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
Assaultman67    Posted 21st Jul 2006 8:48pm
Post 1467 / 4376
Quoting NoClanFrank
Quoting REDFROG
Has yet anyone else tried to run a dedicated server?

The dedicated server worked as soon as I deleted the marwars.ini file.


so frank are you running a dedicated server 24/7 now? (i didn't look ...)
   
RED-FROG   Posted 21st Jul 2006 11:02pm
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Quoting goober
I also noticed that the shotgun bug isnt fixed. The shotgun needs to have its primary fire take 2 out of your shell and none out of the reserve..., and the secondary fire take one out of your shell and none out of your reserve...
Right now, the primary takes one out of your shell and one out of your reserve...

This is only what you see in the HUD. I could not fix it yet, and I dont really know why that happens If you shot 4 times with primary fire the HUD will show 4 bullets left in the gun, but it wont shoot anymore because you actually shot 8 bullets
I'll try it with log's and see whats really going on..

Quoting Goober
Also, it might be a good idea to add "Single Player" as a main menu item, but put up a message when you click it saying "not yet available" because we have talked about making a SP campaign..
I doubt a singleplayer part will ever be available. If it is, a button for it will be placed.

The shotgun has a simple "math". Primary fire, 10 projectiles. Secondary fire 5 projectiles. Each projectile does a damage of 11, but I'm not sure. That means one shot at a player with a health of 100 and no suit is dead, but not with secondary fire.
I can't test it in Red Faction's MP.

Quoting goober
Oh, REDFROG, MAJOR nono in the patch... you cant hide the weapon! This will not work for taking wallpapers and stuff. Can you please add back in the ability to choose eather the weapon is in the right hand, left hand, middle, or hidden

Oh right..
I removed it because I didn't want to let ppl use that "middle" settings. I've also not really tested "left", but I think it was buggy. Perhaps I can make a checkbox "hide gun".(I doubt it.. so I'll just bring the dropdown box back.)

The different CTF logos are working. Thanks goober for the images.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    Modified Jul 21st, 11:29pm by RED-FROG
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