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Mostertman    Posted 28th Jan 2006 11:25am
Post 1038 / 2820
Yeah your right about that, than it would be like swaying to the left for one person whilest its swaying to the right for another one.
   
goober   Posted 28th Jan 2006 11:32am
L4Y Member
Post 1937 / 265

it would be possible.. just put about a 8 rotate keyframe on the bridge and line it up with the bottem of the highest part of the brisge. that should work.

it would be very very easy to do this with an animation/model (.VFX) ... ill try it
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 Modified Jan 28th, 11:32am by goober
Mostertman    Posted 28th Jan 2006 11:52am
Post 1039 / 2820


What don't you understand of the part "nah that won't work" ?

Just like the Lord of Seafood said, when the bridge would be swaying to the left for one player it would be swaying to the otherside for some else in the server, well at least they probabbly won't sway the same way.

For a bridge like that to sway nicely you would need to have something like ragdoll physics, and RF doesn't have that.

So No the bridge is not going to be swaying!
   
LordSeafood   Posted 28th Jan 2006 12:31pm
L4Y Member
Post 840 / 1792

Dont get me wrong ... i think it would be an awesome idea and would really add to the atmosphere (im a person who looks at all the small details), but i dont see any reason to get really excited about something that would quite possibly ruin the atmosphere. Look at the pig floating around in one of the RFU4 maps, its a brilliant idea but ultimatly it would have been better if it was left unaccessable and remained nothing more than a visual feature.
P.S. Still Alive.    
Mostertman    Posted 28th Jan 2006 1:13pm
Post 1040 / 2820
Jup same goes for the blimp in the Nick at nite map.
   
Ninja~   Posted 28th Jan 2006 1:47pm
L4Y Member
Post 153 / 644

auto trigger ->Loop Infinite will go out of sync in MP..
That is old news.. you could trigger it manually while crossing the bridge would be 1 solution.. but even still you would not want it swaying a great deal? if it bearly moved then i cant see a problem
   



Nighthawk05   Posted 29th Jan 2006 4:52pm
L4Y Member
Post 8 / 58

Ill add some pics of my map once i switch hdds. Its an ISM one and will be avaible in the new version coming out...someday. I recently was speaking to Mike the project leader and he confirmed that he is starting work on putting all the files together.
NightHawK    
KERPAL   Posted 2nd Feb 2006 3:47am
L4Y Member
Post 285 / 1353

Well, I know I havent released anything in like 2 months but I am going to start working on my map again and hopefully I should get it done by the end of this week. It's just that I've been so busy with my life and whenever I have time to work on it I never feel up to it.
http://i28.photobucket.com/albums/c241/mlewis09/0201_screen002.jpg
Maps    Modified Feb 2nd, 03:47am by KERPAL
 Mononucleosis   Posted 2nd Feb 2006 4:09am
NCF's Greatest Fan
L4Y Member
Post 986 / 1124

KERPAL this map looks sweet:
If a woman insists on being called Ms, ask her if it stands for miserable    
KERPAL   Posted 2nd Feb 2006 4:11am
L4Y Member
Post 287 / 1353

Thanks alot, LOL. Now if I could only get the time to finish it...
Maps    
NoClanFrank    Posted 2nd Feb 2006 7:17am
Post 2157 / 5840
If you look at the timer on the screen shot. You have plenty of time. If you ever played a level by yourself, you know that 29 minutes is an eternity.
The level reminds me of a Star Wars movie. Not that it is based on that I'm just saying it does remind me of it. Just don't ask which one.
>Click Here< If You Don't Have a Social Life :/    Modified Feb 2nd, 07:35am by NoClanFrank
goober   Posted 2nd Feb 2006 11:23am
L4Y Member
Post 2037 / 265

reminds me of Quake4...
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
goober   Posted 2nd Feb 2006 2:39pm
L4Y Member
Post 2042 / 265

This is a screenshot(s) of a map i just submitted. its based on the UT04 map, VCTF-AnalWar

Behold CTF-AnalWar





what do you think?

oh and, yes i did ask Mad_Ferrit in a PM if i could use his trees
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 Modified Feb 2nd, 02:41pm by goober
Mostertman    Posted 2nd Feb 2006 3:48pm
Post 1061 / 2820
Quoting Goober
oh and, yes i did ask Mad_Ferrit in a PM if i could use his trees

Did he answer?



And BTW I think you should work on the lights, the light in the UT version look alot better., and maybe you can put the trees in some sort of sand boxes. And some more overall detail to the map, Like a nice edge, and som strairs betwine the lower and higher level.

I just noticed that you allready submitted the map

Hmm maybe NCF can delete the map for yah, so you could fix a couple of things and make the map a bit more attractive
   Modified Feb 2nd, 03:49pm by Mostertman
Beatonator    Posted 2nd Feb 2006 4:12pm
Post 1184 / 3716
I suppose I should post some piccies of my new Single Player Campaign....





Any comments welcome.
Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
>Link< (or head over to RFrun.net's comment section!)  
 
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