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Red Faction : [RED] Editing : RF Pimp My Map! |
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goober |
Posted 27th Dec 2005 10:43am |  |
L4Y Member Post 1426 / 265
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just put seprate brushes on the side of the level and make sure the geo region goes DIRECTALLY around them, not around anything else. |
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LordSeafood |
Posted 27th Dec 2005 12:08pm |  |
L4Y Member Post 684 / 1792
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Im guessing you dont understand the problem, you can geo areas outside of a geo region by hitting the very edge of the geo region ... it will geo the size that you set in both the geo area and the non-geo area.
As the blocks are touching the floor if you shoot a rocket at the base of the block it will also do some geo some of the floor replacing the texture with the rock geo texture.
I would show some pictures to show what i mean but i have fixed up my map and would rather not undo what i did just to show you.
[edit]WOW i said "geo" 8 times [/edit] |
P.S. Still Alive. |
Modified Dec 27th, 12:12pm by LordSeafood |
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goober |
Posted 27th Dec 2005 12:35pm |  |
L4Y Member Post 1430 / 265
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hmmm, try making the cieling, walls, and floor "Show Sky" and then put face brushes forming all of them, make the face brushes "Is Detail" that way they cant be destroyed. |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
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NoClanFrank  |
Posted 27th Dec 2005 7:01pm |  |
Post 1948 / 5840
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Quoting LordSeafood | Im guessing you dont understand the problem, you can geo areas outside of a geo region by hitting the very edge of the geo region ... it will geo the size that you set in both the geo area and the non-geo area. |
To better show you what he is talking about, here is quote from another thread that might help. 
Quoting mad_ferrit | Here's my entry for the competition...
From NoClanFrank's remake of his earlier classic TrenchWarfare 

Hehehehe hoser 
It's a lesson to you new mappers to protect the boundaries of your full geo level with non-geo regions, otherwise I might write your name in the sky and you'll take over Frank's accolade of this type of neglect being referred as a N.C.F. 
Post your NCF's here | |
>Click Here< If You Don't Have a Social Life :/ |
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LordSeafood |
Posted 28th Dec 2005 12:05am |  |
L4Y Member Post 686 / 1792
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Goober i have already sussed it ... i did back on my original post Quote | Ohhh i managed to do it  |
Alright there seems to be some confusion
Here the geo is ONLY surrounding the block (represented by the green lines)

Now when i shoot the bottom of the block in the geo region it also spreads to the floor, like so ...

Now i didnt want the floor to geo ... i wanted it like this,

Hope the pictures help you understand |
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mad_ferrit |
Posted 28th Dec 2005 12:19am |
L4Y Member Post 1117 / 1510
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If you want the entire block to be geo-able but not affect the ground the only way you're gonna do it effectively is to make the floor from a detail brush.
Do as we instructed on ventrillo last night |
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goober |
Posted 28th Dec 2005 12:46am |  |
L4Y Member Post 1433 / 265
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i knew what you ment seafood.... i was just saying how to do it... |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
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LordSeafood |
Posted 28th Dec 2005 2:50am |  |
L4Y Member Post 687 / 1792
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Well Goober i did it a different way
And mad_ferrit i wouldnt have been able to figure it out without your advice on vent, but i did do it a slightly different way. But as you can see from the above pics i got it working and i eliminated all my t-joints (well i only had 12 but 0 is always better ) |
P.S. Still Alive. |
Modified Dec 28th, 02:52am by LordSeafood |
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Link Master |
Posted 29th Dec 2005 4:39am |
L4Y Member Post 1 / 71
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Here's a pic of my upcomming DM (and first) map Block Fort. As you can see the walls are not yet textured, but you get the idea. 

Edit: Lord Seafood thought this is my screen resolution, so I'm going to point out it's not. >_> |
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Modified Dec 29th, 04:53am by Link Master |
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KERPAL |
Posted 29th Dec 2005 7:43am |  |
L4Y Member Post 241 / 1353
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That looks pretty good Keep up the good work. |
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Link Master |
Posted 29th Dec 2005 8:02am |
L4Y Member Post 2 / 71
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Thanks. |
My Red Faction Maps
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Predalienator_ |
Posted 29th Dec 2005 8:41am |
L4Y Member Post 723 / 1532
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Looks like one of my old building blocks that i made when i was little.Only this one can be destroyed by GEO-MOD |
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Beatonator  |
Posted 29th Dec 2005 1:04pm |
Post 1041 / 3716
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Woot Block Forts is my favourite Mario Kart battle level of all time, I was thinking about making it into RF Deathmatch level great choice! Maybe I should make a DS inspired map. |
Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
>Link< (or head over to RFrun.net's comment section!) |
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KERPAL |
Posted 29th Dec 2005 11:50pm |  |
L4Y Member Post 242 / 1353
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Looking Great Seb. |
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