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crazyjack1994   Posted 10th Feb 2008 7:32pm
L4Y Member
Post 294 / 483

it depends on the textures so if trotskie made all the sounds for tetures metal ull hear every ones foot steps..
   
goober   Posted 10th Feb 2008 7:34pm
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Post 6652 / 265

That would be rather dumb... It's there for a reason. If you're walking on metal you're easier to hear
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NoClanFrank    Posted 10th Feb 2008 7:40pm
Post 4495 / 5840
Quoting Morgoth
I would like to know if is possible to fix all enemy footsteps for all weapons in multiplayer with Pure Faction?

I don't see why it won't be possible. All you/he would need to do is replace all the default noises with something that made more noise.
Then again, the whole purpose of having different noises for different textures is to be able to sneak up on people without having to crouch down.
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RED-FROG   Posted 10th Feb 2008 7:47pm
L4Y Resident
Post 2584 / 5258

Morgoth is right with what he said.
It is a problem with the animations and something in entity.tbl. But I have forgotten details.
Only some weapons cause footsteps in 3rd person.
And there is also a problem with clients being less able to hear enemy (3rd person) footsteps than the host. (the same goes for bullet impacts (by enemy weapons) which the clients doesn't notice at all, but listen servers can.)
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    Modified Feb 10th, 09:06pm by RED-FROG
Ghostkid   Posted 10th Feb 2008 9:01pm
Invisible Kid
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Post 1560 / 2212

Quoting REDFROG
Morgoth is right with what he said.
It is a problem with the animations and something in entity.tbl. But I have forgotten details.
Only some weapons cause footsteps in 3rd person.
And there is also a problem with clients being less able to hear footsteps than the host. (the same goes for bullet impacts which the clients doesn't notice at all, but listen servers can.)

Actually the last thing isnt true, Because i've changed my bullet impact sounds to those from Iron Sun (wich sound way to cool and realistic btw) And i do hear them even when i'm not hosting the server. Not all the time though
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RED-FROG   Posted 10th Feb 2008 9:06pm
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Post 2587 / 5258

oh I did a mistake, I edited it
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Morgoth   Posted 10th Feb 2008 9:21pm
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Post 180 / 393

REDFROG understand the bug, it doesn't matter how your .wav sound is loud and on what material you walk, the sound doesn't play at all.


Morgoth
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Ghostkid   Posted 11th Feb 2008 6:38pm
Invisible Kid
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Post 1561 / 2212

Hey Drac, Long Time ago
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 Modified Feb 11th, 06:38pm by Ghostkid
Morgoth   Posted 13th Feb 2008 1:11pm
L4Y Member
Post 181 / 393

Quoting Drac

stupid thing crashes out on my comp about 3 minutes into gameplay.

Only standard rf.exe or only Pure Faction? Give information on your crash and on your hardware will maybe lead TrotSkie to add a compatible video card driver.


Morgoth
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