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Spikey2005   Posted 26th Jan 2008 2:32pm
L4Y Member
Post 1024 / 2126

Thats an Electrified Hammer!

Somebody code me a pair of bunny slippers so I can do this instead!
http://www.youtube.com/watch?v=iHebZgv2_ck
Check me out on Youtube
www.youtube.com/themudkiphut  
 
goober   Posted 26th Jan 2008 2:44pm
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Post 6580 / 265

Frog:

Quoting goober
It only affects some servers PCs anyway



NOT clients.
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
Ghostkid   Posted 26th Jan 2008 3:02pm
Invisible Kid
L4Y Member
Post 1497 / 2212

Quoting Spikey2005
Thats an Electrified Hammer!

Somebody code me a pair of bunny slippers so I can do this instead!
http://www.youtube.com/watch?v=iHebZgv2_ck

I Mean you can still batton glitch (infinite battery..)
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 
goober   Posted 26th Jan 2008 3:23pm
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Post 6581 / 265

Quoting Ghostkid
Quoting Spikey2005
Thats an Electrified Hammer!

Somebody code me a pair of bunny slippers so I can do this instead!
http://www.youtube.com/watch?v=iHebZgv2_ck

I Mean you can still batton glitch (infinite battery..)

Not an very serious glitch because a descent player will take you out before you can do anything useful with it

Nevertheless, I'm sure it will be fixed in time
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
Ghostkid   Posted 26th Jan 2008 3:39pm
Invisible Kid
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Post 1498 / 2212

Lol someone can pwn with it when you have a batton fight. like in one of you're maps. Batton bananza i believe it was called.
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 
goober   Posted 26th Jan 2008 3:43pm
L4Y Member
Post 6582 / 265

Oh god, don't remind me of Long Live the Stick

For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 



dash232   Posted 27th Jan 2008 4:29pm
L4Y Member
Post 19 / 36

Nice work Trot.always knew you were a clever git...See you soon..
   
Ghostkid   Posted 27th Jan 2008 5:27pm
Invisible Kid
L4Y Member
Post 1505 / 2212

Dash is the name of a cleaning product here (for laundry)
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 
Kiliad   Posted 28th Jan 2008 10:22am
L4Y Member
Post 564 / 672

Quote
In-Game Editor (Endgame Editor 2.0) is coming out soon which offers many new features, one being completely removing the map timer (infinite map time)


Sweet!
If only there was a reverse geomod weapon like has been discussed before. You could have a map that ran non-stop whose terrain was constantly changing.

I can feel myself being sucked back into that whole "Perfect FPS" thing again.
"The pen is mightier than the sword.. and considerably easier to write with." - Groucho Marx    
goober   Posted 28th Jan 2008 12:39pm
L4Y Member
Post 6587 / 265

It would be quite cool, however, the meshes would have to be much smoother and shorter to be able to form realistic terrain. If they are the same meshes used now, it would look like a bunch of tumors on the ground
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
RED-FROG   Posted 28th Jan 2008 4:57pm
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Post 2512 / 5258

Geomod is made of brushes (bsp), not meshes.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
Mostertman    Posted 28th Jan 2008 4:58pm
Post 2307 / 2820
Yeah and in RF people would be able to cover allweapons and healt with geo-mesh, so no-one would be able to get to the rocketlauncher anymore once its covered with geo-mesh
   
Lace    Posted 28th Jan 2008 5:12pm
Post 885 / 1216
Quoting REDFROG
Geomod is made of brushes (bsp), not meshes.


"Red Faction does a complete realtime subtractive boolean from the world Geometry. The "hole" that is cut out is a loaded mesh that gets randomly rotated to look different everytime. It could be any shape, we just liked how this one worked. It operates on a face basis, splitting some, deleting some, and adding in new ones. The input is a polygon mesh; the output is a polygon mesh."
A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.    
RED-FROG   Posted 28th Jan 2008 5:17pm
L4Y Resident
Post 2514 / 5258

Quote
The input is a polygon mesh; the output is a polygon mesh.

not at all.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
Lace    Posted 28th Jan 2008 5:19pm
Post 886 / 1216
So, you say that the guy who wrote the Geomod engine doesn't know what he is talking about?
A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.    
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