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Red Faction : Lounge : Next PureFaction version |
[Forum Rules] |
TrotSkie |
Posted 23rd Jan 2008 4:16pm |
L4Y Member Post 82 / 130
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Features in the next version:
*8mb error message for people with 64bit windows fixed
*Many more security fixes
*Support for running the game in windowed mode
*Support for alt tabbing from fullscreen
*Servers are allowed to chose what guns they want (for example servers can replace HMG with SMG, Fusion with Rockets etc)
*Speed hack detection
*A few health hack blocks
*New launcher - easier to launch servers & configure your client
*Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine)
Features to add before PF is no longer considered a beta:
*Easier rcon/server banning
*Through player eyes spectate mode
*Full mod support
*Efficient memory integrity check
*More security fixes
*Code optimization
*Fix keyboard for users without a QWERTY keyboard
*Allow the game to be run in French/German language (It currently works on both French and German RF, but text is all in english).
*Allow mappers to use CCTV cameras and monitors in multi
*Fix the hud in custom resolutions
*Various fixes |
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Modified Jan 23rd, 05:00pm by TrotSkie |
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RED-FROG |
Posted 23rd Jan 2008 4:19pm |  |
L4Y Resident Post 2483 / 5258
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Wth nobody ever mentioned it. I almost bought a 64bit one. |
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤ |
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TrotSkie |
Posted 23rd Jan 2008 4:20pm |
L4Y Member Post 83 / 130
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I know of at least 5 people with the 64bit problem |
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Modified Jan 23rd, 04:34pm by TrotSkie |
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RED-FROG |
Posted 23rd Jan 2008 4:35pm |  |
L4Y Resident Post 2486 / 5258
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Yea thanks for not sharing
lol 
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*Efficiency improvements
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It would be cool if you can make RF run faster.. The engine of RF is really poor...any newer game with huge better graphics runs faster than RF @ 1680 res
RF most likely has transparency layering problems. |
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤ |
Modified Jan 23rd, 04:39pm by RED-FROG |
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Hapa Hanu |
Posted 23rd Jan 2008 4:39pm |
Mac Maniac L4Y Member Post 1225 / 1544
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Looks great TrotSkie, keep tinkering! |
I have suffered in real life for the past couple years, now its your turn! |
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TrotSkie |
Posted 23rd Jan 2008 4:45pm |
L4Y Member Post 84 / 130
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I doubt i'll get it running much faster than RF, I was talking about just enhancing the code i added. However there is a lot of useless stuff RF does which i can disable, so who knows. Efficiency is hard for me to test since i never drop a frame anyway. |
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Trump |
Posted 23rd Jan 2008 5:00pm |
Retired MCPO L4Y Member Post 315 / 607
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Sounds great. Been looking forward to your version of DXWND.
What's the purpose of this:
Quoting Trotskie | *Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine) |
Never used a 3rd person model, is that a mod of some sort or is it part of the original programming? Edit: I suppose custom means modified. |
TRUMP'S MAPS
The fear of the Lord is the beginning of knowledge; wisdom and instruction fools despise. |
Modified Jan 23rd, 05:01pm by Trump |
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Animator |
Posted 23rd Jan 2008 5:11pm |
L4Y Member Post 283 / 354
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Multi , servers possible Trotskie ?
Can players play on the Rail server you made ( rail only ) play ?
Ani |
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Morgoth |
Posted 23rd Jan 2008 5:21pm |
L4Y Member Post 168 / 393
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Quoting TrotSkie |
Features in the next version:
*Servers are allowed to chose what guns they want (for example servers can replace HMG with SMG, Fusion with Rockets etc)
*New launcher - easier to launch servers & configure your client
*Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine)
Features to add before PF is no longer considered a beta:
*Through player eyes spectate mode
*Full mod support |
Server custom weapon selection
1- Does it need a restart server and it is stable?
New launcher - Easier to launch servers & configure your client
2- Does 'Quick Launch mod Shortcut' will be enable?
Blocked the use of custom 3rd person player models
3- Just to be sure, it allow custom player model in mod?
Enhanced Spectator mode - Through player eyes
4- Nice! Scoreboard in now transparent, and if yes, mod that change it will preserve it?
Full mod support
5- I expected cmd line -mod support for beta 0.5 to 0.7, but I surprisingly find in a goober post that cmd -mod was supposed to be supported in the next update. Still a GoOd new, can you estimate the release time for this feature or priority status? Im not ready to release Xmod 1.1, the Combat Suit - Survive & Protect mode need optimization, you can take more time for it, but not too much I hope 
Great work also for other features,
Morgoth |
Red Faction - Xmod Home Page Mod DB Thanks to visit |
Modified Jan 23rd, 05:31pm by Morgoth |
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TrotSkie |
Posted 23rd Jan 2008 5:24pm |
L4Y Member Post 85 / 130
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Quoting Animator | Multi , servers possible Trotskie ?
Can players play on the Rail server you made ( rail only ) play ?
Ani |
Yea the rail server is fixed, and its very easy to launch any number of servers. |
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Animator |
Posted 23rd Jan 2008 5:29pm |
L4Y Member Post 286 / 354
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Quoting TrotSkie | Quoting Animator | Multi , servers possible Trotskie ?
Can players play on the Rail server you made ( rail only ) play ?
Ani |
Yea the rail server is fixed, and its very easy to launch any number of servers. |
Heh .. GREAT ! just great TY
Ani |
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Mostertman  |
Posted 23rd Jan 2008 5:48pm |
Post 2290 / 2820
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Quoting TrotSkie | Features in the next version:
*Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine) |
Uhm why ? |
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Assman15  |
Posted 23rd Jan 2008 5:56pm |  |
Post 1033 / 2085
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Quoting TrotSkie | *Allow mappers to use CCTV cameras and monitors in multi |
Yay!
Quoting Mostertman | Uhm why ? |
3rd-person models can be used for cheating. If you look at newer games, like Counter-Strike: Source for example, 1stt-person models are allowed whereas 3rd-person models are blocked. Reason being is that a modified 3rd-person model can be used to point out where a player is and what direction they're looking, even through walls. |
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goober |
Posted 23rd Jan 2008 6:11pm |  |
L4Y Member Post 6566 / 265
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Quoting Morgoth | 5- I expected cmd line -mod support for beta 0.5 to 0.7, but I surprisingly find in a goober post that cmd -mod was supposed to be supported in the next update. |
I've never had a problem running mods such as ISM though Pure |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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Mostertman  |
Posted 23rd Jan 2008 6:13pm |
Post 2292 / 2820
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Quoting Assman15 | 3rd-person models can be used for cheating. If you look at newer games, like Counter-Strike: Source for example, 1stt-person models are allowed whereas 3rd-person models are blocked. Reason being is that a modified 3rd-person model can be used to point out where a player is and what direction they're looking, even through walls. |
I haven't see that in RF ever, aren't the 3rd person models in RF only allowed to be a certain size ? |
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Modified Jan 23rd, 06:14pm by Mostertman |
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goober |
Posted 23rd Jan 2008 6:19pm |  |
L4Y Member Post 6567 / 265
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No, You can model anything of any size and put it as a RF 3rd person weapon model or player model. (If it's boned) |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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