Forums | Hello Guest, Login or Register | > > L4Y Files: No longer here! < <
  Red Faction : Lounge : Next PureFaction version [Forum Rules]  
Page 1
Multiple Page Topic : 2 3 4 5 6 7  ... 9
Back to Forum Thread List

TrotSkie   Posted 23rd Jan 2008 4:16pm
L4Y Member
Post 82 / 130

Features in the next version:

*8mb error message for people with 64bit windows fixed
*Many more security fixes
*Support for running the game in windowed mode
*Support for alt tabbing from fullscreen
*Servers are allowed to chose what guns they want (for example servers can replace HMG with SMG, Fusion with Rockets etc)
*Speed hack detection
*A few health hack blocks
*New launcher - easier to launch servers & configure your client
*Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine)

Features to add before PF is no longer considered a beta:

*Easier rcon/server banning
*Through player eyes spectate mode
*Full mod support
*Efficient memory integrity check
*More security fixes
*Code optimization
*Fix keyboard for users without a QWERTY keyboard
*Allow the game to be run in French/German language (It currently works on both French and German RF, but text is all in english).
*Allow mappers to use CCTV cameras and monitors in multi
*Fix the hud in custom resolutions
*Various fixes
   Modified Jan 23rd, 05:00pm by TrotSkie
RED-FROG   Posted 23rd Jan 2008 4:19pm
L4Y Resident
Post 2483 / 5258

Wth nobody ever mentioned it. I almost bought a 64bit one.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
TrotSkie   Posted 23rd Jan 2008 4:20pm
L4Y Member
Post 83 / 130

I know of at least 5 people with the 64bit problem
   Modified Jan 23rd, 04:34pm by TrotSkie
RED-FROG   Posted 23rd Jan 2008 4:35pm
L4Y Resident
Post 2486 / 5258

Yea thanks for not sharing
lol

Quote

*Efficiency improvements


It would be cool if you can make RF run faster.. The engine of RF is really poor...any newer game with huge better graphics runs faster than RF @ 1680 res

RF most likely has transparency layering problems.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    Modified Jan 23rd, 04:39pm by RED-FROG
Hapa Hanu   Posted 23rd Jan 2008 4:39pm
Mac Maniac
L4Y Member
Post 1225 / 1544

Looks great TrotSkie, keep tinkering!
I have suffered in real life for the past couple years, now its your turn!    
TrotSkie   Posted 23rd Jan 2008 4:45pm
L4Y Member
Post 84 / 130

I doubt i'll get it running much faster than RF, I was talking about just enhancing the code i added. However there is a lot of useless stuff RF does which i can disable, so who knows. Efficiency is hard for me to test since i never drop a frame anyway.
   
Trump   Posted 23rd Jan 2008 5:00pm
Retired MCPO
L4Y Member
Post 315 / 607

Sounds great. Been looking forward to your version of DXWND.

What's the purpose of this:

Quoting Trotskie
*Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine)


Never used a 3rd person model, is that a mod of some sort or is it part of the original programming? Edit: I suppose custom means modified.
TRUMP'S MAPS
The fear of the Lord is the beginning of knowledge; wisdom and instruction fools despise.  
 Modified Jan 23rd, 05:01pm by Trump



Animator   Posted 23rd Jan 2008 5:11pm
L4Y Member
Post 283 / 354

Multi , servers possible Trotskie ?
Can players play on the Rail server you made ( rail only ) play ?

Ani
   
Morgoth   Posted 23rd Jan 2008 5:21pm
L4Y Member
Post 168 / 393

Quoting TrotSkie

Features in the next version:

*Servers are allowed to chose what guns they want (for example servers can replace HMG with SMG, Fusion with Rockets etc)
*New launcher - easier to launch servers & configure your client
*Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine)


Features to add before PF is no longer considered a beta:

*Through player eyes spectate mode
*Full mod support

Server custom weapon selection

1- Does it need a restart server and it is stable?


New launcher - Easier to launch servers & configure your client

2- Does 'Quick Launch mod Shortcut' will be enable?


Blocked the use of custom 3rd person player models

3- Just to be sure, it allow custom player model in mod?


Enhanced Spectator mode - Through player eyes

4- Nice! Scoreboard in now transparent, and if yes, mod that change it will preserve it?


Full mod support

5- I expected cmd line -mod support for beta 0.5 to 0.7, but I surprisingly find in a goober post that cmd -mod was supposed to be supported in the next update. Still a GoOd new, can you estimate the release time for this feature or priority status? Im not ready to release Xmod 1.1, the Combat Suit - Survive & Protect mode need optimization, you can take more time for it, but not too much I hope


Great work also for other features,
Morgoth
Red Faction - Xmod Home Page Mod DB Thanks to visit    Modified Jan 23rd, 05:31pm by Morgoth
TrotSkie   Posted 23rd Jan 2008 5:24pm
L4Y Member
Post 85 / 130

Quoting Animator
Multi , servers possible Trotskie ?
Can players play on the Rail server you made ( rail only ) play ?

Ani


Yea the rail server is fixed, and its very easy to launch any number of servers.
   
Animator   Posted 23rd Jan 2008 5:29pm
L4Y Member
Post 286 / 354

Quoting TrotSkie
Quoting Animator
Multi , servers possible Trotskie ?
Can players play on the Rail server you made ( rail only ) play ?

Ani


Yea the rail server is fixed, and its very easy to launch any number of servers.


Heh .. GREAT ! just great TY

Ani
   
Mostertman    Posted 23rd Jan 2008 5:48pm
Post 2290 / 2820
Quoting TrotSkie
Features in the next version:
*Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine)


Uhm why ?
   
Assman15    Posted 23rd Jan 2008 5:56pm
Post 1033 / 2085
Quoting TrotSkie
*Allow mappers to use CCTV cameras and monitors in multi


Yay!

Quoting Mostertman
Uhm why ?


3rd-person models can be used for cheating. If you look at newer games, like Counter-Strike: Source for example, 1stt-person models are allowed whereas 3rd-person models are blocked. Reason being is that a modified 3rd-person model can be used to point out where a player is and what direction they're looking, even through walls.
My YouTube    
goober   Posted 23rd Jan 2008 6:11pm
L4Y Member
Post 6566 / 265

Quoting Morgoth
5- I expected cmd line -mod support for beta 0.5 to 0.7, but I surprisingly find in a goober post that cmd -mod was supposed to be supported in the next update.

I've never had a problem running mods such as ISM though Pure
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
Mostertman    Posted 23rd Jan 2008 6:13pm
Post 2292 / 2820
Quoting Assman15
3rd-person models can be used for cheating. If you look at newer games, like Counter-Strike: Source for example, 1stt-person models are allowed whereas 3rd-person models are blocked. Reason being is that a modified 3rd-person model can be used to point out where a player is and what direction they're looking, even through walls.


I haven't see that in RF ever, aren't the 3rd person models in RF only allowed to be a certain size ?
   Modified Jan 23rd, 06:14pm by Mostertman
goober   Posted 23rd Jan 2008 6:19pm
L4Y Member
Post 6567 / 265

No, You can model anything of any size and put it as a RF 3rd person weapon model or player model. (If it's boned)
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
Page 1
Multiple Page Topic : 2 3 4 5 6 7  ... 9


Copyright © 2000-2025 Levels-4-You
Your request was handled in 0.1 seconds.