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SkipRat    Posted 23rd Jan 2008 6:22pm
Post 1677 / 3024
In before lock
Meh...    
TrotSkie   Posted 23rd Jan 2008 6:41pm
L4Y Member
Post 86 / 130

Quoting Morgoth


Server custom weapon selection
1- Does it need a restart server and it is stable?
Currently for each server config you have there will be 1 extra (optional) config file. For example if you host a server -dedicated testCTF then there will be an extra file in your RF dir called testCTF.sv which holds the weapon change info. Oh, and it is stable

New launcher - Easier to launch servers & configure your client
2- Does 'Quick Launch mod Shortcut' will be enable?
At the moment you can add -mod * in a box on the first page to launch mods, but i'm going to extend it to work like the server launcher:


(NOTE: The big gap is for the weapon configuration & Launch All button)

Enhanced Spectator mode - Through player eyes
4- Nice! Scoreboard in now transparent, and if yes, mod that change it will preserve it?
Should work fine in mods.
   Modified Jan 23rd, 06:48pm by TrotSkie
Ghostkid   Posted 23rd Jan 2008 6:44pm
Invisible Kid
L4Y Member
Post 1489 / 2212

Quoting TrotSkie

*Blocked the use of custom 3rd person player models (NOTE: 1st person models still work fine)

...

Quoting TrotSkie

*Through player eyes spectate mode
*Full mod support
*Fix keyboard for users without a QWERTY keyboard
*Allow mappers to use CCTV cameras and monitors in multi

Very nice



Off Topic:

Damn we should be proud Two pages with PF discussion without flame wars
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 Modified Jan 23rd, 06:46pm by Ghostkid
TrotSkie   Posted 23rd Jan 2008 6:52pm
L4Y Member
Post 87 / 130

I thought something seemed wierd. Couldn't work out what though
   
Morgoth   Posted 23rd Jan 2008 8:27pm
L4Y Member
Post 169 / 393

GoOd

Quoting Morgoth

Blocked the use of custom 3rd person player models

3- Just to be sure, it allow custom player model in mod?

What happen with that?


Quoting goober

I've never had a problem running mods such as ISM though Pure

I don't know about the first version, but I test beta 3 and it work fine, I think the confusion came from old topic and quick test was not succeed... Note for people, it can be confusing at first, because you need to stay in the 'Multiplayer' panel were the cmd are, not in 'Dedicated Server', don't forget as usual, the port need to be different to be seen by client.


TrotSkie

I have a suggestion to enhanced the spectator mode that you will be able to change in a blink of an eye. I see that you've enable the 'Crouch' function to lower the cam, 'Jump' should go higher! It remove nothing about your Pure Faction philosophie and it will increase the control with people that use WASD key a lot!!


Morgoth
Red Faction - Xmod Home Page Mod DB Thanks to visit    Modified Jan 23rd, 08:27pm by Morgoth
Ghostkid   Posted 23rd Jan 2008 8:47pm
Invisible Kid
L4Y Member
Post 1491 / 2212

If this is possible i have an idea.

(Based on TF2)
If Force Respawn is not on, when you die automaticly switch to spectator mode?
Is this possible? if it is it would be good. i can't see what people could think is bad about this..
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 



goober   Posted 23rd Jan 2008 8:52pm
L4Y Member
Post 6568 / 265

How about the fact that they constantly switch teams? It would make the scoreboard very difficult to look at without going insane...

EDIT: That is of course if Spectator is a seperate team, which it should be. Otherwise you can just teamchat to your team where enemies are...
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 Modified Jan 23rd, 08:53pm by goober
ElySioN   Posted 23rd Jan 2008 9:11pm
L4Y Member
Post 114 / 141

I guess I'll give the next Purefaction version a shot. Too bad it's not done just yet.
"The tragedy of life is not that it ends so soon, but that we wait so long to begin it..."    
Animator   Posted 23rd Jan 2008 9:40pm
L4Y Member
Post 287 / 354

There we go again , same ones

Ani
   
RED-FROG   Posted 23rd Jan 2008 9:56pm
L4Y Resident
Post 2487 / 5258

Quoting ElySioN
I guess I'll give the next Purefaction version a shot. Too bad it's not done just yet.

huh, whats so wrong with the actual one?
If you don't like this one, then the newer one won't change it because it only adds.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
KILLER    Posted 23rd Jan 2008 11:06pm
Post 663 / 1723
I think you should intergrate WMP into PF, being that it makes RF run around 120 + F/s (FPS). That would be a neat feature IMO.
P.L.U.R.Peace-Love-Unity-Respect    
KILLER    Posted 24th Jan 2008 12:34am
Post 664 / 1723
Boo hoo for me
P.L.U.R.Peace-Love-Unity-Respect    Modified Jan 24th, 12:41am by Forum Moderator
ElySioN   Posted 24th Jan 2008 2:04am
L4Y Member
Post 115 / 141

Quoting REDFROG
Quoting ElySioN
I guess I'll give the next Purefaction version a shot. Too bad it's not done just yet.

huh, whats so wrong with the actual one?
If you don't like this one, then the newer one won't change it because it only adds.


Nothing's wrong, I just wish it were done already.
"The tragedy of life is not that it ends so soon, but that we wait so long to begin it..."    
Beatonator    Posted 24th Jan 2008 9:54am
Post 2249 / 3716
Quoting L4Y Infernus
Quoting Doc Savage
anyway to add a joystick option?

I'd like to play RF with my xbox 360 controller, rofl.



If RF supports Game Controllers (Joysticks) then you can do this. Microsoft have released a Dongle which is plug and play I believe, but you normally have to buy the controller with the dongle. the new controller should work on your 360 too though, just have to rescan it.
Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
>Link< (or head over to RFrun.net's comment section!)  
 
Ghostkid   Posted 24th Jan 2008 5:14pm
Invisible Kid
L4Y Member
Post 1493 / 2212

Quoting KILLER
I think you should intergrate WMP into PF,

WMP = Windows Media Player ??
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 
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