Not really a map. but im making the Grenade Launcher from Quake 3 Arena. as Rocket launcher/Grenade in RF:
I cant make First person animations yet so it will take a while.
This will be for a mod im probably going to start with a new long SP story. IF not i will release it as a client side model. i finally got a new HD so im starting to model again
oooooooo me want nade Launcher thats my fav weapon 4rm Quake 3
Ghostkid
Posted 6th Jul 2007 11:48am
Invisible Kid L4Y Member Post 834 / 2212
haha yeah but 1st person isnt going as good as i thought it was going to be.. i downloaded the video tutorial from RED FROG but i dont understand much of it.
Someone should make a tutorial with EVERY step he does with a picture!
or a spoken video tutorial. or the one like DRAC made. that was good too
i play this map on the demo ut off download.com most of the school plays it so its a big face off!.
im sooo downloading when its out or if its out
Enforce
Posted 3rd Aug 2007 12:16pm
L4Y Member Post 65 / 312
Now here's something really weird.....
Red limits breached?, Yep, (20,000 fces and its still going !)
blinded2
Posted 5th Aug 2007 6:25pm
L4Y Member Post 127 / 194
Here is a screen of one of my many new projects lately.
DM-Converge
This map is unique because it is essentially three different maps in one. Each part is closed off from the other and is on a timer. After a set time the door opens to allow access to the next part of the map. The spawn points are set up so that after the second and/or third area is open the player will not be allowed access to the first and second areas. So by the end of the game you will have experienced three unique maps each with their own look and style of play. So far the zones include:
-an Arena, with a variety of weapons.
-a warehouse for close combat.
-and a dock complex for rails.
The project is almost completely finished; I have finished all the mapping I am just currently working on some technical issues involving zone limitations, game play and joining late issues.
The download will include three versions of the map. One for a 10 minute game ( roughly 3 minutes of play per zone). One for a 15 minute game (5 minutes of play per zone). And one for a 30 minute game (10 minutes of play per zone). After carefull reconsideration. the download will only, in fact, include one version for 10 minute games.
"Whenever you feel like criticizing any one," he told me, "just remember that all the people in this world haven't had the advantages that you've had."
I thought it was about time to give you all some spoilers of one of my up coming map due for Red Faction soon. Death Match map DM-Town2 is in the process of being made and is ALMOST completed. I would say another Week or 2 for this map to be finished then it be available for downloading.
I have supplied you all with some Screen shots of the map so far. There is still work yet to be done, so what you see is the half finished version to give you all the heads up of the map.
Hope you all will be looking forward to this new map .
I also like that 3 in 1 idea blinded ... i don't think people have ever really tried that ... i know they have tried to make a level with a bit of everything ... but it looks like you are taking it to a new level by just making 3 levels in one map ...
Spikey2005
Posted 6th Aug 2007 11:18am
L4Y Member Post 785 / 2126
The Underground train is going to take you to another little town, but this little town is going to be a bunch of houses that you can go inside and do the hell you want...
The Reason for making this map is that I want to aim it at 2 types of matches.
Death Match and Hide & Seek.
I am working on this map as if you have 100s of places to hide from other people who tend to seek you, and its going to be really funny too.
I cant be 100% sure that I will be able to get the second part in. I am already 3/4 a way onto REDs Limits. Goober has told me 20x now that there are ways around that. Im sure there is but Im worried for the map that might crash those computers that are oldish.
nice but do u think you have a realse date or would it be like in 9 months time?
goober
Posted 6th Aug 2007 3:20pm
L4Y Member Post 5435 / 265
Quoting Spikey2005
Death Match map DM-Town2 is in the process of being made and is ALMOST completed. I would say another Week or 2 for this map to be finished then it be available for downloading.
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
I cant be 100% sure that I will be able to get the second part in. I am already 3/4 a way onto REDs Limits. Goober has told me 20x now that there are ways around that. Im sure there is but Im worried for the map that might crash those computers that are oldish.
It usually doesn't crash on older computers when you go over the limits, usually they just lag on the map.