If you want some advice, I'd be happy to offer mine.
Normally what I do is test with Nick, then me and him come up with the item/spawn layout/settings (ie. spawn time etc.) together... normally turns out quite good.
EDIT: Log on Steam or MSN, KERPAL
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
Yea...10.500 tri-polygons in RED for brushes....aweszum limit.
Try to place trees worth 1,5 million+ tri-polygons (disabled polygon counter for screenshot)
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤
Damn ya Kerpal! I have ALWAYS Wanted to do an underwater seabase. But have never had the skill to pull it off. Eternal Depth was one of my favourite CTF maps, just for the feel of it.
Looking forward to yours!
Trying to find old players. Anyone about? Drop me a PM or reply to this thread: >Link< (or head over to RFrun.net's comment section!)
Trump
Posted 22nd Jan 2010 9:11pm
Retired MCPO L4Y Member Post 561 / 607
Your map looks real intersting Kerpal. Looking forward to the finished project.
TRUMP'S MAPS
The fear of the Lord is the beginning of knowledge; wisdom and instruction fools despise.
That is something I always wanted to build, but never really came to actually build it.
Looks Cool!
NoClanFrank
Posted 2nd Feb 2010 1:47am
Post 5430 / 5840
So you are saying that KERPAL used a Vulcan Mind Melt and stole your idea. LOL
That's right I added a link in case we don't have any Star Trek fans here.