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Aztec   Posted 9th Sep 2006 3:54pm
L4Y Member
Post 100 / 137

I've been meaning to update my cdc for quite a while but as with all things right at this moment, time is limited. I've revamped it with some old and new pics which you may not or may have seen previously. I've also breifly given some more information regarding the plot and the whole basis of the story.

You can find the CDC here:
http://maxpayne2.levels4you.com/cdc/mp2sf/

In the meantime, anything you wish to know about the mod, any aspect please feel free to ask.

Aztec
   
jami3   Posted 9th Sep 2006 4:44pm
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Post 107 / 216

Have you reintroduced throws or are they going to be out of the release?
   
Aztec   Posted 9th Sep 2006 4:53pm
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Post 101 / 137

Quoting maxed2
grrr why didnt you showed my level
I will contact Akuma and he will deal with you about what you have done

good shots


Yeah sorry mate, I don't have any screenies of it on my laptop. It hasn't changed much and i've added only tiny bits and pieces, nothing major. Glad to have it in my mod, thats for sure.

Quoting jami3
Have you reintroduced throws or are they going to be out of the release?


They are in the release but are currently disabled and not used. I could not find a viable solution to the problem so to make it as bug free as possible i've disabled them. They are still present and if you wish to see them i'll tell you all how when I release it.
   
trix   Posted 9th Sep 2006 6:33pm
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Post 95 / 183

The Guile model is awesome!
Elements Of Style Fan    
MAXPAYNE4664   Posted 9th Sep 2006 7:07pm
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Post 667 / 1251

*Drools*

Guile Owns
60% of the time, it works every time - Brian Fantana    
jami3   Posted 9th Sep 2006 8:40pm
L4Y Member
Post 108 / 216

Akuma is the bestist, have you added his move where he grabs them and the screen goes black and he does a 15 hit combo, its a super special can't remember what it's called.
   
MAXPAYNE4664   Posted 9th Sep 2006 9:51pm
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Post 668 / 1251

The Raging Demon
60% of the time, it works every time - Brian Fantana    Modified Sep 9th, 09:51pm by MAXPAYNE4664



jami3   Posted 9th Sep 2006 10:12pm
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Post 109 / 216

*kicks himself*

tip of my tongue
   
Aztec   Posted 13th Sep 2006 3:19pm
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Post 102 / 137

Quoting trix
The Guile model is awesome!


Thanks, he turned out better than I expected.

Yeah Akuma has his raging demon move, if you remember it from the original games, its been recreated pretty well (mind you I would say that though!)
   
daudnatania   Posted 13th Sep 2006 11:53pm
L4Y Member
Post 150 / 247

Hi...great jobs on street fighter. Can't wait to see it in action. I'm still curious about your map levels. If you have any chance to update the version, is it possible to make your levels become more "HIGHLY" destructible? hehehe

PS : By the way, raging demon is just a common name. How about : "RAGING PAYNE". Instead of 300 punch in a second, how about 300 shots within half a second? I think if Raging Payne and Raging Demon is battling each other, Raging Payne will be the winner. And Akuma can't help himself wondering that his Raging Demon is just a piece of child's cr4p....hahahaha
   Modified Sep 13th, 11:57pm by daudnatania
jami3   Posted 13th Sep 2006 11:58pm
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Post 113 / 216

Does Akuma have the teleporting floaty animation that he has in the old games, it's a dodge but the same animation is used when you execute the raging demon.
   
walter93   Posted 15th Sep 2006 1:57am
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Post 427 / 507

ahhh i gotta stop lookin at these screenies witout having the mod to play. its givin me blue balls hahahah
   
MAXPAYNE4664   Posted 15th Sep 2006 3:04am
L4Y Member
Post 677 / 1251

Raging Demon or not, the japanese name sounds way cooler: Instant Hell Murder
60% of the time, it works every time - Brian Fantana    
daudnatania   Posted 15th Sep 2006 5:51am
L4Y Member
Post 151 / 247

Quoting MAXPAYNE4664
Raging Demon or not, the japanese name sounds way cooler: Instant Hell Murder

Hmmm...then Max Payne will use Demon Hell Slayer
   
Aztec   Posted 15th Sep 2006 9:17am
L4Y Member
Post 103 / 137

Quoting daudnatania
Hi...great jobs on street fighter. Can't wait to see it in action. I'm still curious about your map levels. If you have any chance to update the version, is it possible to make your levels become more "HIGHLY" destructible? hehehe


Sadly I won't be doing updates once its released, but if you wanted to add your own stuff, its relatively easy too, so for example if you wanted to remake any of the levels, I could provide the original lv2 files and upload them at a later date. Some of them are pretty hefty in filesize. I've got a fine line between the destruction and fps, so its sort of half and half.

Quoting jami3
Does Akuma have the teleporting floaty animation that he has in the old games, it's a dodge but the same animation is used when you execute the raging demon.


Akuma can dodge/teleport in all 8 directions using the proper animation for it, don't worry about that! The very same animation is incorperated in a few of his moves. The correct sfx is there too aswell as a nice bendy screen when he performs it. This also applies for the AI character too.
   
Calibur   Posted 15th Sep 2006 5:52pm
L4Y Member
Post 31 / 32

Aztec, you sticking around the community after release?

It just seems like this will be your swan song.

If MP3 were to come out, will you be around to boldly go where no modder has gone before?

As is your style.
"I'm the guy who's gonna break your knees if you don't tell me what I need to know."

Best. Threat. Ever.  
 
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