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Max Payne 2 : Max Payne 2 Modding : Streetfighter CDC update |
[Forum Rules] |
Aztec |
Posted 9th Sep 2006 3:54pm |
L4Y Member Post 100 / 137
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I've been meaning to update my cdc for quite a while but as with all things right at this moment, time is limited. I've revamped it with some old and new pics which you may not or may have seen previously. I've also breifly given some more information regarding the plot and the whole basis of the story.
You can find the CDC here:
http://maxpayne2.levels4you.com/cdc/mp2sf/
In the meantime, anything you wish to know about the mod, any aspect please feel free to ask.
Aztec |
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jami3 |
Posted 9th Sep 2006 4:44pm |
L4Y Member Post 107 / 216
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Have you reintroduced throws or are they going to be out of the release? |
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Aztec |
Posted 9th Sep 2006 4:53pm |
L4Y Member Post 101 / 137
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Quoting maxed2 | grrr why didnt you showed my level
I will contact Akuma and he will deal with you about what you have done
good shots |
Yeah sorry mate, I don't have any screenies of it on my laptop. It hasn't changed much and i've added only tiny bits and pieces, nothing major. Glad to have it in my mod, thats for sure.
Quoting jami3 | Have you reintroduced throws or are they going to be out of the release? |
They are in the release but are currently disabled and not used. I could not find a viable solution to the problem so to make it as bug free as possible i've disabled them. They are still present and if you wish to see them i'll tell you all how when I release it. |
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trix |
Posted 9th Sep 2006 6:33pm |
L4Y Member Post 95 / 183
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The Guile model is awesome! |
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MAXPAYNE4664 |
Posted 9th Sep 2006 7:07pm |  |
L4Y Member Post 667 / 1251
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*Drools*
Guile Owns |
60% of the time, it works every time - Brian Fantana |
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jami3 |
Posted 9th Sep 2006 8:40pm |
L4Y Member Post 108 / 216
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Akuma is the bestist, have you added his move where he grabs them and the screen goes black and he does a 15 hit combo, its a super special can't remember what it's called. |
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MAXPAYNE4664 |
Posted 9th Sep 2006 9:51pm |  |
L4Y Member Post 668 / 1251
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The Raging Demon |
60% of the time, it works every time - Brian Fantana |
Modified Sep 9th, 09:51pm by MAXPAYNE4664 |
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jami3 |
Posted 9th Sep 2006 10:12pm |
L4Y Member Post 109 / 216
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*kicks himself*
tip of my tongue |
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Aztec |
Posted 13th Sep 2006 3:19pm |
L4Y Member Post 102 / 137
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Quoting trix | The Guile model is awesome! |
Thanks, he turned out better than I expected.
Yeah Akuma has his raging demon move, if you remember it from the original games, its been recreated pretty well (mind you I would say that though!) |
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daudnatania |
Posted 13th Sep 2006 11:53pm |
L4Y Member Post 150 / 247
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Hi...great jobs on street fighter. Can't wait to see it in action. I'm still curious about your map levels. If you have any chance to update the version, is it possible to make your levels become more "HIGHLY" destructible? hehehe
PS : By the way, raging demon is just a common name. How about : "RAGING PAYNE". Instead of 300 punch in a second, how about 300 shots within half a second? I think if Raging Payne and Raging Demon is battling each other, Raging Payne will be the winner. And Akuma can't help himself wondering that his Raging Demon is just a piece of child's cr4p....hahahaha |
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Modified Sep 13th, 11:57pm by daudnatania |
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jami3 |
Posted 13th Sep 2006 11:58pm |
L4Y Member Post 113 / 216
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Does Akuma have the teleporting floaty animation that he has in the old games, it's a dodge but the same animation is used when you execute the raging demon. |
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walter93 |
Posted 15th Sep 2006 1:57am |
L4Y Member Post 427 / 507
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ahhh i gotta stop lookin at these screenies witout having the mod to play. its givin me blue balls hahahah |
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MAXPAYNE4664 |
Posted 15th Sep 2006 3:04am |  |
L4Y Member Post 677 / 1251
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Raging Demon or not, the japanese name sounds way cooler: Instant Hell Murder |
60% of the time, it works every time - Brian Fantana |
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daudnatania |
Posted 15th Sep 2006 5:51am |
L4Y Member Post 151 / 247
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Quoting MAXPAYNE4664 | Raging Demon or not, the japanese name sounds way cooler: Instant Hell Murder |
Hmmm...then Max Payne will use Demon Hell Slayer    |
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Aztec |
Posted 15th Sep 2006 9:17am |
L4Y Member Post 103 / 137
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Quoting daudnatania | Hi...great jobs on street fighter. Can't wait to see it in action. I'm still curious about your map levels. If you have any chance to update the version, is it possible to make your levels become more "HIGHLY" destructible? hehehe |
Sadly I won't be doing updates once its released, but if you wanted to add your own stuff, its relatively easy too, so for example if you wanted to remake any of the levels, I could provide the original lv2 files and upload them at a later date. Some of them are pretty hefty in filesize. I've got a fine line between the destruction and fps, so its sort of half and half.
Quoting jami3 | Does Akuma have the teleporting floaty animation that he has in the old games, it's a dodge but the same animation is used when you execute the raging demon. |
Akuma can dodge/teleport in all 8 directions using the proper animation for it, don't worry about that! The very same animation is incorperated in a few of his moves. The correct sfx is there too aswell as a nice bendy screen when he performs it. This also applies for the AI character too. |
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Calibur |
Posted 15th Sep 2006 5:52pm |
L4Y Member Post 31 / 32
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Aztec, you sticking around the community after release?
It just seems like this will be your swan song.
If MP3 were to come out, will you be around to boldly go where no modder has gone before?
As is your style. |
"I'm the guy who's gonna break your knees if you don't tell me what I need to know."
Best. Threat. Ever. |
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