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vibes   Posted 28th Jun 2008 11:25pm
L4Y Member
Post 373 / 552

Sir snaggle tooth would be more apt or "MAP GOD" I like that name (I think it was you who originally called me that actually or maybe it was PsY-Angel not sure it was a long time ago lol.
Forgot a pic of the obligatory walkway over the lava part of the map
http://gadgets.freebiejeebies.co.uk/156057    Modified Jun 29th, 09:27pm by vibes
blinded2   Posted 4th Jul 2008 1:30am
L4Y Member
Post 174 / 194

I am currently looking for a few testers to help me out with a new map i will be releasing soon.




Please send me a PM or contact me AIM=nuribramac. Id like to run through it a few times as soon as i can get a few people together.
"Whenever you feel like criticizing any one," he told me, "just remember that all the people in this world haven't had the advantages that you've had."    
KERPAL   Posted 4th Jul 2008 5:16am
L4Y Member
Post 1156 / 1353

Hey I'll halp you test.
Maps    
KILLER    Posted 4th Jul 2008 8:24am
Post 981 / 1723
Same here, I should already be added to your msn list....although, I DID clean my msn list.....if I accidentally erased your contact info, you may add me again at : frail.words.collapse@gmail.com
P.L.U.R.Peace-Love-Unity-Respect    
KERPAL   Posted 8th Jul 2008 5:44am
L4Y Member
Post 1157 / 1353

Here's something that I started on yesterday






Maps    
Bigblack40   Posted 8th Jul 2008 7:54am
L4Y Member
Post 890 / 1150

Man that looks so like Warsow.
   Modified Jul 9th, 12:13am by Forum Moderator



KERPAL   Posted 8th Jul 2008 9:00am
L4Y Member
Post 1158 / 1353

Well... cpma was what I was going for, but now that I think about it kinda does have the cel shaded look of a Warsow map.
Maps    
RED-FROG   Posted 8th Jul 2008 7:41pm
L4Y Resident
Post 3358 / 5258

Oooh somebody were playing the new Deathrun map of Cyrus.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
KERPAL   Posted 8th Jul 2008 10:35pm
L4Y Member
Post 1159 / 1353

Quoting REDFROG
Oooh somebody were playing the new Deathrun map of Cyrus.

It may seem that way because of the texturing, which is identical to Deathrun Freestyle. But I mainly got my inspiration to build such a map from looking at maps in cpma. and I know one map in particular that gave the idea for the texturing was this one:
http://i37.tinypic.com/t7eg61.jpg
Maps    Modified Jul 8th, 10:42pm by KERPAL
vibes   Posted 11th Jul 2008 8:57pm
L4Y Member
Post 391 / 552



Made a few changes to this room

I am now approx halfway through texturing this map and as off yet no object placement or geo-regions have been made etc etc. so much to do and not enougth time When are they gonna make a map editor that works straight from your mind preferably while you are sleeping
http://gadgets.freebiejeebies.co.uk/156057    Modified Jul 12th, 09:52pm by vibes
KERPAL   Posted 13th Jul 2008 7:23am
L4Y Member
Post 1162 / 1353

looks good vibes. keep it up.
Maps    
seb93   Posted 22nd Sep 2008 9:54pm
L4Y Member
Post 95 / 135

New modification added in my mario map.
Video to be seen on dailymotion.
http://www.dailymotion.com/-SEB93-/video/x6uaoa_smb3-sur-red-faction-nouveaute-par_videogames
For information: my map is created compared to "Super Mario Bros 3" in "Super Mario All Stars".
I created all textures by making a capture of screen starting from an emulator.
All which is added in this video was written.


Seb...
My Red Faction Files, >>>>MY WEBSITE<<<<, my msn : seb93290@hotmail.com    Modified Sep 22nd, 10:04pm by seb93
seb93   Posted 23rd Sep 2008 5:28am
L4Y Member
Post 96 / 135

unfortunately when one is located inside the water wall, the person outside do not see us, in the same way for us interior one does not see anybody outside. because in red faction when one creates a brush moving with a semi-transparent texture one does not see the entity through.
the water wall is a solid with a texture semi-transparent
as you see it, and brush moving, with not of collision of player.
My Red Faction Files, >>>>MY WEBSITE<<<<, my msn : seb93290@hotmail.com    
Ghostkid   Posted 4th Dec 2008 4:31pm
Invisible Kid
L4Y Member
Post 2130 / 2212






Needs work, though somehow the map crashes (RF crashes) when it loads in multiplayer. SP works fine?

Maybe i'll work it out to a SP mission if i dont get help
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 Modified Dec 4th, 04:32pm by Ghostkid
mad_ferrit   Posted 5th Dec 2008 12:26am
L4Y Member
Post 1502 / 1510

Quoting Ghostkid
Needs work, though somehow the map crashes (RF crashes) when it loads in multiplayer. SP works fine?


Looks cool...

Is it anything to do with the particle emitter texture bug? Are you using the default particle emitter texture?

I used to know so much... it's amazing how quickly you forget!
MY RF MAPS    
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