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Red Faction : [RED] Editing : MODDING: the basics |
[Forum Rules] |
SKA-Diesel |
Posted 2nd Jul 2005 10:06pm |
L4Y Member Post 297 / 719
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To create a mod you need this:
VPP Builder
Also download the VPP Viewer
Its quite a handy tool, as you can open any VPP, and browse through the TGAs (textures), VBMS (animations), WAVs (music/sound fx files), etc etc.
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Basics of modding:
The basics of modding involve texture changes, Sound FX changes, weapon fire rates, player jump height and so on.
In this tutorial we are going to change the "loading legal" picture, and make some changes to the pistol.
First of all go to you Red Faction folder C:games/redfaction... Open the UI.vpp with the VPP viewer.
Browse for the loadinglegal.tga and extract it to a folder like "My Documents" or where ever you want.
Using your favourite image/picture editor open "loadinglegal.tga" and customise it in any way you wish.
When you've finished that go to C:gamesredfactionmods and create a new folder called "MyMod".
Now open VPP BUILDER. Click the ADD button and browse for your loadinglegal.tga, select it and press "OPEN".
Then go to FileSave, and browse for c:gamesredfactionmodsMyMod and save as "mymod".
Now to make sure it has worked open the Red Faction launcher and click on setup.
Go to "misc" panel, type -mod mymod and hit OK.
Press Play, the loading legal screen should now be the edited version that you made.
END PART 1
Ok, now that you've got that working go back the to the main RF fodler (C:gamesredfaction), look for the tables.VPP.
Open the tables.VPP using VPP VIEWER. Find the weapons.tbl file, select it and press the "extract to dir" button, then choose a folder to extract it to.
Now find NOTE PAD (START All Programs Accessoriesnotepad)open it, click on FILE TYPES and choose "ALL FILES" and browse for the weapons.tbl file, and click OPEN.
Scroll down until you find $Name: "12mm handgun". This is the Pistol section, if you scroll further you will find the rest of the weapons. For now we will simply change some of the Pistol settings:
Find $Flags: ("alt_custom_mode" "player_wep" "from_eye" "underwater" "semi_automatic" "autoaim") and change it to $Flags: ("alt_fire" "alt_zoom" "player_wep" "from_eye" "underwater" "autoaim")
Then find $Fire Wait: 0.5 and change it to $Fire Wait: 0.05
These small changes will turn the pistol into a rapid fire assault pistol.. with a ZOOM 
Now at the current rate of fire the pistol will chew through its magazine (ammo) in about 1 second... so lets
give it some more ammo to play with 
FInd $Clip Size: 16 16 and change it to $Clip Size: 32 32
OK lets change something else.... scroll further down until you find
$Muzzle Flash Light: true
+Inner Radius: 3.0
+Outer Radius: 6.0
+Color: {128,128,96}
Change it to this:
$Muzzle Flash Light: true
+Inner Radius: 3.0
+Outer Radius: 6.0
+Color: {255,5,5}
This will make the muzzle light a bright red colour...
OK, save your file. Open the VPP Builder, add the weapons.tbl click SAVE.
Now open Red Faction with the same settings in the Launcher (-mod mymod).. and there you have it.. a simple but fun mod.
If you pass the file on to your friends you could start a server, and they can join in and have fun with a RAPID fire Pistol with Zoom 
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You will not be able to join normal RF servers while running a mod!
Now that you have seent he basics of modding, why not try experimenting with other factors... also try opening the Audio.VPP. There you will find all the sound FX used in RF. If you extract a file, you can edit it, and add it to your mod... have fun |
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Modified Jul 2nd, 10:11pm by SKA-Diesel |
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ExoStatic |
Posted 2nd Jul 2005 10:09pm |
L4Y Member Post 197 / 875
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Pretty nice tutorial there mate, teaches the budding modd0rs to experiment with somethings.
You need to make more tutorials hehe. |
Back in RF... getting back into the swing of things! |
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Pickles |
Posted 2nd Jul 2005 10:36pm |
L4Y Member Post 261 / 392
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Pickle Mapping Co. Red Faction Tutorials
Both are for mod design. Yes, I know, I need to get up to writing more. I just never seem to have the time...
The splash screen tutorial is the only one I know of. It's fairly basic enough too. I've heard some people saying that changing the resource coding to say -mod <modname>doesn't work... it did on ME but I also tried on XP and it didn't work, so I recommend people just set their mods to install as a shortcut running redfaction.exe -mod <modname>... that way it will load the custom splash running your mod. |
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SKA-Diesel |
Posted 2nd Jul 2005 10:49pm |
L4Y Member Post 299 / 719
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Nice 1 Pickles...
Heres a pic of me and Exo playing around with the small mod...
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ExoStatic |
Posted 2nd Jul 2005 10:51pm |
L4Y Member Post 198 / 875
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Hehe it was pretty cool but I got owned by SKA 
Embarrasing or what |
Back in RF... getting back into the swing of things! |
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SKA-Diesel |
Posted 2nd Jul 2005 10:57pm |
L4Y Member Post 300 / 719
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Most people will tell you I can "hold my own" in RF especially when using a modified beast pistol... with scope |
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goober |
Posted 2nd Jul 2005 11:18pm |  |
L4Y Member Post 105 / 265
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guys sorry to steal your thunder but...isnt this cheating? i meen the rapid fire?
if im mistaken please disregard this post.. |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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SKA-Diesel |
Posted 2nd Jul 2005 11:30pm |
L4Y Member Post 302 / 719
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Quoting MYSELF | If you pass the file on to your friends you could start a server, and they can join in and have fun with a RAPID fire Pistol with Zoom
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You will not be able to join normal RF servers while running a mod!
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No.. its not cheating... its being run as a stand alone mod... for people to play it the server has to be running it and the players have to join with the mod running. Goober please read the whole post before commenting. |
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Modified Jul 2nd, 11:39pm by SKA-Diesel |
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ExoStatic |
Posted 2nd Jul 2005 11:31pm |
L4Y Member Post 200 / 875
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If used CENSORED FOR THE GOOD OF NOT CHEATING, then yes, this is cheating. But I doubt beginner modders will know how to do that |
Back in RF... getting back into the swing of things! |
Modified Jul 2nd, 11:32pm by ExoStatic |
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goober |
Posted 2nd Jul 2005 11:50pm |  |
L4Y Member Post 106 / 265
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yeh sry, if i wanted to i could make all the modds in the world and drive people nuts, but im not a idiot.. |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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mungerov |
Posted 3rd Jul 2005 12:50am |
L4Y Member Post 9 / 19
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Nope, goober you are the smartest man alive, trust me |
I have become Death, Destroyer of Worlds |
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Trigger |
Posted 3rd Jul 2005 9:30pm |
L4Y Member Post 135 / 385
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Diesel, nice one, shame it will only be good for a week or two before it slides into the oblivion that is, L4Y past threads. |
If I ever get to where I am going, will I know when I am there? |
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NoClanFrank  |
Posted 3rd Jul 2005 9:54pm |  |
Post 1134 / 5840
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Quoting Trigger | Diesel, nice one, shame it will only be good for a week or two before it slides into the oblivion that is, L4Y past threads.  | Really it's just been added to the site here:
http://redfaction.levels4you.com/forum.l4y?do=view&t=92015
Thanks for SKA-Diesel. |
>Click Here< If You Don't Have a Social Life :/ |
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FuryThor |
Posted 4th Jul 2005 1:03am |
L4Y Member Post 8 / 831
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Nice tut Ska 
Why didn't ya give this link in your original post ? this
Anyway I still wonder that why in heck none else has succeeded in adding weapons for rf since basic modding tutorial in red faction/mods gives good hints for making it. |
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Trigger |
Posted 4th Jul 2005 8:05am |
L4Y Member Post 136 / 385
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Quoting frank | Really it's just been added to the site here: |
lmao. But not before I prompted you. |
If I ever get to where I am going, will I know when I am there? |
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SKA-Diesel |
Posted 4th Jul 2005 10:26am |
L4Y Member Post 306 / 719
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Wow.. ty Frank.. I just wrote this so that all those "how do i mod this" threads could be directed to this thread. |
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