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Mostertman    Posted 4th Apr 2005 1:29pm
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I'm considerring about making a small map that is all about game play!

Does any one have any suggestions for anything that can make this map become a great map?
   
Dorling   Posted 4th Apr 2005 1:41pm
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Yes I do. A Map to promote use of Remotes and Grenades. What you have is a maze and the walls have gaps at top and bottom. You can choose to throw remotes over the wall at any unfortunate route taker or slide timed grenades underneath and hope that someone will set it off.

My dA    Modified Apr 4th, 01:43pm by Dorling
mad_ferrit   Posted 4th Apr 2005 2:48pm
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I suggest a large trampoline in the sky, perhaps make it a rail map
MY RF MAPS    Modified Apr 4th, 02:49pm by mad_ferrit
Mostertman    Posted 4th Apr 2005 3:12pm
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Quoting mad_ferrit
I suggest a large trampoline in the sky, perhaps make it a rail map


LMAO LOL
   
CommanderViper   Posted 4th Apr 2005 3:58pm
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Shameless plug eh Ferrit? Nothing wrong with that...i think. *waits for Beatonator to post links to his maps*
"I've gotten 2,415 times smarter since then." -Master Control Program    
Mostertman    Posted 4th Apr 2005 10:14pm
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You should know the fun about ferrits post

Any other suggestions ?
   
mad_ferrit   Posted 4th Apr 2005 10:18pm
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Quoting CV
Shameless plug eh Ferrit?

Look at Mostertman's review for that map and you'll undertsnad why I posted it. AFter he actually played the map with us he said, "Actually this map is quite a lot of fun". That's what you get for reviewing a map without playing it with anyone!
MY RF MAPS    



DVL-Blaze   Posted 4th Apr 2005 10:52pm
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make it so it makes no sence
{DVL} Blaze
My Maps  
 
Mostertman    Posted 5th Apr 2005 11:07am
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Any one any good idea's ???
   
mad_ferrit   Posted 5th Apr 2005 11:49am
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Make a grenade arena.
MY RF MAPS    
Mostertman    Posted 5th Apr 2005 11:54am
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owkee gonna try that an arena for grenades and sticky bombs, only problem.. you always stat with a gun at the beginning does anyone know how i can avoid that ?
   
Beatonator    Posted 5th Apr 2005 11:58am
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Quoting CommanderViper
Shameless plug eh Ferrit? Nothing wrong with that...i think. *waits for Beatonator to post links to his maps*


Why am I suddenly being mixed up with Red_Justice?

I only have a link in my Sig. but seeing as you asked me.

>>HERE<< >>HERE<< >>HERE<<
>>HERE<< >>HERE<< >>HERE<<
>>HERE<< >>HERE<< >>HERE<<
>>HERE<< >>HERE<< >>HERE<<


Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
>Link< (or head over to RFrun.net's comment section!)  
 
Mostertman    Posted 5th Apr 2005 12:33pm
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Seems very off topic to me beatonator.

Does any know of a way to make the graned your starting weapon in a level, and make it so that people don't hold an pistol at the beginning.

Is it possible ?
   
elliooo   Posted 5th Apr 2005 12:37pm
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You can add the event 'strip player weapons' so that the player will spawn with no weapons.

You can then put grenades on every spawn point, so that the play spaws 'with' grenades.
   
Eos   Posted 5th Apr 2005 1:07pm
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Elliooo, is that possible in Multiplayer. i thought it was only possible in singleplayer but i may be wrong.
Goober, if you're reading this. Stop reading peoples signatures and learn how to use UnrealScript or something!!!!    
elliooo   Posted 5th Apr 2005 1:10pm
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Most events seem to work in multiplayer, so I see no real reason why this one would not work. Although I have not tested it.

Also, the event would be connected to an Auto trigger (starts when level starts) which would mean it only happens when you first spawn.

It may be possible to connect the event, and/or trigger to a spawn point, to achieve the best result. Although I don't have that much experience in the use of triggers.
   
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