No worries silverwolf465, I was just re-emphasizing my point in a general way to anyone.
At some point the APOX site will come back and then you can grab the stand alone.
I have suffered in real life for the past couple years, now its your turn!
Ninja~
Posted 22nd Jul 2007 2:42am
L4Y Member Post 527 / 644
Quoting goober
A stand slone editor would be so crippled its not even funny. No textures (AT ALL) plus no way to test your maps... I wouldn't be using it anyway.
How many maps do you have to test before you realise It's all the same.. Whatever you make in RED, Is how It would be in RF.
I know all mappers have the rights to use RED when/how and why they want.. and I think that's what is happening here..
I learned the absolutely basics of RED years ago, So now when I'm using RED.. I have a pretty close estimate of what It would be like In-Game ( Without physically Testing).. and IMO, Testing is less fun than Creating... I can see some people now thinking to themselves like "No, Testing would be heaps more fun".. But well for me It isn't particulaly.
Sorry to have to edit my post, I'm the first one on this page to have to.
Whatever you make in RED, Is how It would be in RF.
Sorry Ninja, Going to have to disagree with you there . You do not get to see your Sky Box in RED.
You cannot test how strong your Jump Pads are..
you cannot tell if you created a successful mover until you have seen it in RF.
thanks to the help full info i was able to get what i wanted out of this topic
does anyone know where i can get textures, the original ones from Red Editor
Ninja~
Posted 23rd Jul 2007 3:46am
L4Y Member Post 528 / 644
Quoting Spikey2005
Quoting Ninja~
Whatever you make in RED, Is how It would be in RF.
Sorry Ninja, Going to have to disagree with you there . You do not get to see your Sky Box in RED.
You cannot test how strong your Jump Pads are..
you cannot tell if you created a successful mover until you have seen it in RF.
As goober said, You can see the skybox in RED.. and as I said under my circumstances.. I have a close estimate how to setup jump pads strengths and keyframe movers.. You can disagree all you like.. But for myself I have no trouble creating a map without testing every 5 minutes... I've used RED enough now to know what will happen If I put 2 + 2 =.. I get 4..