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MAXPAYNE4664   Posted 27th Apr 2006 2:13am
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Post 510 / 1251

60 fps in CS 1.6

40 fps in Max Payne 2 on medium
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Assaultman67    Posted 27th Apr 2006 3:13am
Post 1080 / 4376
Quoting LordSeafood
Quoting ExoStatic
You class 30 fps as CRAPPY? Man, you're spoiled...

I get about 28fps with CSS and about 22 while fighting... with pretty high settings.. I'd love 30fps in games like Halo and HL2...


30 in UT2k4 is actually quite bad, CSS on the other hand does need a better graphics card to get the higher FPS.

With mine i usually get around 30 - 120 fps in CSS and 120+ in UT2k4 (it does go lower though, just not often)


I didn't say a thing about Half life 2 ... although it does play somewhat smooth since i got the 64 bit version of HL2 ...
   
skvlad01   Posted 27th Apr 2006 10:54am
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Post 320 / 614

Quoting NoClanFrank
I might add, if you have your refresh rate on your monitor then you might get headaches from staring at the monitor too long. I persoanlly won't go below 70. I have mine set at 85 but be careful, you should first make sure your monitor can support the higher refresh rate. Also having it set at a higher refresh rate kills your monitor sooner.


personaly i wont go below 100. so i was spewing when i upgraded my monitor to a brand new 1 and found it wont do 100Hz at 1024x 768
i dont like frame rate to be below 150 FPS
I notice the diference between 280 fps and 300fps. dont beleve me, then think about frame rate's efect on horizontal scan time. thats why lcd's are good coz they dont have scan so a low frame rate of 80 or below looks fine. compaired to a crt. but to bad lcd are too slow, 2 ms come on hurry up technology.
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Equinox   Posted 27th Apr 2006 11:41am
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Post 378 / 468

UMark v2.0 - UT2004 Benchmark: Official UMark 2004 Test

1280x1024x32, Maximum Settings, 16 Bots: 95.9 FPS Average
640x480x32, Minimum Settings, 16 Bots: 133.4 FPS Average

As resolution seems to be coming up my native is 1280x1024x32 @ 60Hz.
   
skvlad01   Posted 27th Apr 2006 11:54am
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Post 322 / 614

i dont go resolutions that high coz i cant stand low refresh rates.
im considering geting an LCD monitor once they go 1ms or below for the refresh factor only. cant tell you how MUCH I HATE LOW REFRESH RATES .
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Equinox   Posted 27th Apr 2006 11:56am
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Post 379 / 468

UMark has a wide range of resolutions from 640x480 right up to 1600x1200 and to be perfectly honest its the most reliable way to benchmark UT200X.

EDIT: Its a very small download as well, so any UT200X user who wants to know what their pc can do can grab it quite easily.
   Modified Apr 27th, 12:06pm by Equinox



Garner    Posted 27th Apr 2006 6:10pm
Post 2157 / 4125
Quoting skvlad01
i dont go resolutions that high coz i cant stand low refresh rates.
im considering geting an LCD monitor once they go 1ms or below for the refresh factor only. cant tell you how MUCH I HATE LOW REFRESH RATES .


You're comparing apples and oranges as if they were both pears.

TFT's dont flicker like CRT's... completely different method of displaying screen data.

Also remember that whilst CRT's generally get slower refresh rates as the res go up... TFT's do not have that problem. They're capable of displaying whatever res (up to their max of course) exactly the same way as 640*480.

My TFT's are 8ms. No ghosting in games. No flickering. Much better picture quality than my old CRT.

I used to have almost daily headaches when using the CRT at anything less than 75Hz. They've all stopped since switching to TFT. I run everything at 1280*1024.

The work TFT's (good 2-3 years old) are 25ms. No ghosting in games. Small amount of noticeable flicker for the first 2-3 mins after the montior has turned on... (again at 1280*1024) but only if you stare at the screen too hard.
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Hapa Hanu   Posted 27th Apr 2006 6:40pm
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Post 214 / 1544

Under normal circumstances I get up to 24 fps in Red Faction. On the big maps it dives down to 8 fps.

There are some custom maps, like DaC Dust, where I can get 30 or so fps.

So if people wonder why I have low scores, that's why.
I have suffered in real life for the past couple years, now its your turn!    
RED-FROG   Posted 27th Apr 2006 9:52pm
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Post 1068 / 5258

lol Hapa Hanu, is that a joke or something?

It always is better to have a high framerate.
You cant say 30fps is good in any scene. When you play in an empty map which is only a box with 30fps then you're not going to like what happens with more detail.

Why do people always have to say that they have the bigger one?
And btw the thread is about FPS records, not scores or benchmarks or anything like that.

When I first saw this thread I was like "whats the point of this, that guy posted a screenshot which he took in an empty level."
Now where is the record?

A record would have been if 31 RF players were standing in front of you and you get a framerate of 120fps.
I doubt this will ever happen, though

Quoting NoClanFrank
I might add, if you have your refresh rate on your monitor then you might get headaches from staring at the monitor too long. I persoanlly won't go below 70. I have mine set at 85 but be careful, you should first make sure your monitor can support the higher refresh rate.

Yup you're right. I didn't like it to use very high resoulutions on my old 15" screen because the refresh rate would have been too low. Working with a resolution at 1280x1024(which was the maximum lol) with that tiny slow screen for a longer time was really bad for the eyes.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    Modified Apr 27th, 09:58pm by RED-FROG
NoClanFrank    Posted 28th Apr 2006 1:36am
Post 2656 / 5840
My monitor supports supports 100 Hertz but I just switched it to 85 Hertz, it was at 75 Hertz.
Quoting Garner
TFT's don't flicker like CRT's... completely different method of displaying screen data.

I might have to look into getting a new monitor. I seriously dislike having this huge thing taking up a lot of my desk space.
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