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redfac18 |
Posted 18th Jan 2006 5:54am |
L4Y Member Post 37 / 300
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Quoting Ranswer3 | It does stink that geo mod will be left out. Maybe we'll add a shovel. |
A shovel? Unless you can whach paint back at people like baseball I can't see fitting it into gameplay.
Use hidden triggers in the maps to make up for geomod or something. |
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goober |
Posted 18th Jan 2006 10:56am |  |
L4Y Member Post 1738 / 265
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Quoting redfac18 | Use hidden triggers in the maps to make up for geomod or something. |
of course you could do that, but it still wouldnt fit in with the "Paintball" atmosphere. |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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oneeyedviper |
Posted 18th Jan 2006 1:38pm |
Welcome! Post 2 / 4
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just a thought what about do a whole bunch of things like... a paint grenade[throwing],gattling gun,trip mine ,a sniper rifle[all paint of course] |
If I had a hole in my MY throat I'd put pennies in it-chris griffin |
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goober |
Posted 18th Jan 2006 7:22pm |  |
L4Y Member Post 1742 / 265
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trip mines are going to be built into my level, and Ranswer trip mines would be GREAT in the SP missions. on another note, could i help with the SP campaign? i got some great ideas for it.
and, Grenades are in the works... there should be differnt kinds. ill find some pictures in a bit. and, i dont think a gatting gun would suit it. theres already a semi-automatic gun.
A sniper rifle is a must in any mod, needless to say i hope there will be some kind of scoped paint rifle. possibly with dual firing modes (like the submachine in SP) like one fire mode would be one shot, powerfull, but reload after say 5 shots.. and another could be a less powerfull semi-automatic firing rate with a 20 shot clip.
ideas.. ideas... |
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[Faction Files] |
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D2k |
Posted 18th Jan 2006 8:48pm |
L4Y Member Post 577 / 1923
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yeah tripmines WOULD be great once you have really seen them in action from MY mod... CENSORED goober!!!
*vent open*
those better not be based off of MY tripmines (i know they will be) from my mod! If i see whatever map those 'tripmines' are in, im going to be pretty pissed if they are setup the same way or simmilar to mine in RED!!!
if you had actually helped and not BSed because you were doing like 10 OTHER projects i wouldnt care if you use them elsewhere... 
I dont like the idea of joining a team, then getting resources and ideas from it, then using them elsewhere before you actually help out if at all. CENSORED !? Don't tell me you didnt have enough time to have done that 1 map for it. the concept was easy, fast, i provided you with ALL the prefabs you needed everything for what needed to be done... It was not done at all? it would have only taked 30 mins to an hour of your time...
*vent closed*
you cant get your finger in every pie goob... *sigh* you are sopposto find 1 project and stick with it not 10. |
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goober |
Posted 18th Jan 2006 9:39pm |  |
L4Y Member Post 1743 / 265
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ummm, acually they are nothing like yours... and the reason i couldnt finish it was because, i dont remember you acually asking me to make it... i remember you telling me that i would be in charge of a level, you nevr told me which one, if itwere to have anything special in it or anything...
EDIT:
heres some paint grenade pictures i found 

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For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
Modified Jan 18th, 09:47pm by goober |
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Ninja~ |
Posted 18th Jan 2006 9:56pm |
L4Y Member Post 150 / 644
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Quoting D2k | yeah tripmines WOULD be great once you have really seen them in action from MY mod... CENSORED goober!!! |
whats your mod? |
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modmaker91 |
Posted 19th Jan 2006 1:23pm |
L4Y Member Post 137 / 407
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Well, I am currently working on the gun select in my map, you choose a door, out of 8, you go inside, and it is just a little room with the weapon you get, and another door, which is a one way door.
Thats the map so far plus a completely un-worked on center pit. |
Let those who don't understand me, fear me. Let those who understand me, fear themselves. |
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