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tagmaster   Posted 5th Nov 2005 6:36pm
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Post 135 / 232

So sad....

Yahoo News China is reporting that a young girl, nicknamed Snowly, died after playing World of Warcraft for several days straight during a national holiday. A big online funeral was held for Snowly one week after her death, but the event was sadly overshadowed by the death of another game enthusiast nicknamed "Nan Ren Gu Shi".

Several online game communities have posted announcements to urge their members to pay attention to their health.

1up.com

XinHua News Agency
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Beatonator    Posted 7th Nov 2005 9:14am
Post 856 / 3716
Wow, that is bizarre, what caused her death? I have tried loading the screenshot but it wont load. it seems it was something rather amazing to behold.
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Mostertman    Posted 7th Nov 2005 11:13am
Post 687 / 2820
that just really is bizarre!

she died because was gaming during a holiday periode, without getting enough rest and thats just what killed her!
   
Steve-O   Posted 7th Nov 2005 3:23pm
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Post 132 / 199

It makes you stop and think that simply playing a game can kill you???

Think i will be taking them breaks more often
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tagmaster   Posted 7th Nov 2005 11:51pm
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Post 136 / 232

I think that all the responsability goes to her parents, she was just a little girl for god sake!
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D2k   Posted 8th Nov 2005 12:05am
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Post 465 / 1923

Anyone who stays up for more than an entire day straight playing as in 24 hours, needs to seriously get help. I have done it before but i felt terrible the next day, eyes were all blurry, felt very fatigued, and had a migrane. I was playing Final Fantasy 7. That was the last time i ever stayed up that long (on the puter) heh.

Your brain can only handle so much for so long and "Snowly" was pushing it, unforunatley she had pushed too much and her brain probably just gave out. For those who think coffee or booster pills or whatever they are help you stay awake, its not helping you need natual REST.
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Vidi44   Posted 8th Nov 2005 1:12am
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Post 414 / 668

Notice how they use the word "health", as though the person doesn't actually reside in their body. This is like saying "well, you can play as much as you can, so long as you don't end up insane". A better word would have been: "get off after the first 12 hours!".

Really, although a good game is captivating, I couldn't play it after 12 hours (which I actually did once, regretting it afterwards). I once went through a summer where I didn't eat or drink anything, and your body finds ways to tell you (crippling stomach cramps, cracked lips, horrible headache, etc). What's surprising is that she only said "I feel tired" while she's "preparing for a difficult time". So, assuming she'd have similar symptoms to what I had, she'd have known for a very long time that she should have stopped. Actually, I'd have expected her to pass out before anything (no amount of caffine can stop you from passing out, after a while. Even so, her eyes would have been practically bleeding, so she would have had to at least blink (which leads to accepting drowsiness, which leads to "I'm going to take a quick nap", which leads to a 18-hour half-coma, which leads to the desire to eat something, go to the bathroom, and sleep some more)).

I like what the game makers are doing, "anti-addiction software". If the person wants to play, they'll find a way. Unless the "aas" was encrypted, a crack would be easy. Even still, they could easily have multiple accounts and keep playing. If its a game that lets you share resources, this would work to their advantage, as the secondary character could indirectly build up the primary. The aas software is a pretty stupid idea, and I won't look for it to last more than a few months before its completely useless.

Now, if it was RF, the person would have a reason to die over it (joke, as most servers shut down or go completely inactive for long stretches of time, which means she'd have to be very despirate to keep playing). Another thing, why was she playing so long? Was her home life that bad that she had to spend all day online? Where were the parents? They could have simply pulled the plug, banned her from playing, then (for good measure, and it is legal in China) sent her out to cut her own switch and beat her with it (corporal punishment, and the "cutting your own switch" reinforces how bad it was that you did something).

Most likely, she made poor grades, was antisocial, and had difficulties relating to other people. Being online was her only purpose, so she decided to live online. Nobody thought to send her to some sort of counselor or something, as those tendencies she most likely had would have stuck out very clearly. If I were to use the power of sociology, I'd call her an ISTp, Introverted, Sensory-based, thinking, perceiver. This would make her predisposed to this sort of thing, as her entire life would revolve around intellectual aspects like gaming and academics. As she obviously spent more time gaming, I defend my "poor grades" assumption, as it is pretty much impossible to be a 4.0 student and play 10 hours a day (from the time you get home (roughly 3 pm) to you pass out (sometime around 1-2 am), as there'd be lack of sleep and the fact that she'd spend no time on homework or studying (and you can't learn everything in class, or at least do so and expect to get perfects. Homework reinforces the ideas in class, enhancing your knowledge by challenging you in ways the classwork couldn't. It also tells you what you need to work on).

Further, if she's such a die-hard (literally) fan, she'd spend less than 1% of her class time actually paying attention, instead thinking of WoW strategies. The only time she'd pay attention is during roll call and when the teacher was assigning dention slips for not paying attention.

This is the fault of everyone who had contact with her: her parents, school counselors, her friends, and everyone who plays WoW and other online games. We should all be ashamed for pushing people so hard in games that make no difference in our lives. They are purely for entertainment, and encouraging people to "get to the next level" or "get more frags", etc isn't something you should do. We should all be ashamed, whether we knew her or not, whether we play WoW or any other game online or not. For simply being human beings, we owe her much more than she ever got. All of humanity failed the day she was let on for so long. I fear greatly for the future of the human race.
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Predalienator_   Posted 8th Nov 2005 2:50am
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Post 327 / 1532

Sue and/or ban the next game company responsible for another gamers death.There a simple yet easy solution.
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LordSeafood   Posted 8th Nov 2005 3:07am
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Post 471 / 1792

And may i ask exactly what is that going to solve?

I fail to see how its the "game companies" fault ... the only thing legal that might happen is that publishers are forced to put something about extended play in the EULA, which noone reads anyway
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ViShNu   Posted 13th Nov 2005 8:57pm
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Post 35 / 58

I have to agree w/ LordSeafood....

CENSORED is that foing to solve?! Dude, there is nothing that you could have said right there that would have been more thoughtless or more blatantly stupid!

Ban the game companies.....pheeh.
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Molodiets   Posted 13th Nov 2005 9:35pm
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Post 830 / 2687

No, he's right.
Casinos are responsible for compulsive addicted players that can"t help spending the small savings they have or have not.
When you're known as a compulsive gambler, you should/ must be forbiden to enter a casino.


Banks are supposed to know that you're largely in dept before granting you another loan/mortgage and refuse it eventually.

Pushers are responsible for the drug they sell and the adiction it entails.

Tobaco companies for the addiction (because it's the addiction that is dangerous, not just one cigarette)

Video games publishers are responsible for too addictive video games. All the more so that it specially easy to implement a feature that stops your account and game from working after 24 hours playing in a row.


I have spent more than 24 hours in a row on a game. Not because i wanted to. Just because i felt i had to, i couldn't help, i couldn't stop now, Just a few minutes more and on and on.
And it wasn't even an online game with other players relying on me, with something at stake.
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DarkCause   Posted 17th Nov 2005 6:08am
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Post 95 / 162

Quoting Vidi44
Notice how they use the word "health", as though the person doesn't actually reside in their body. This is like saying "well, you can play as much as you can, so long as you don't end up insane". A better word would have been: "get off after the first 12 hours!".

Really, although a good game is captivating, I couldn't play it after 12 hours (which I actually did once, regretting it afterwards). I once went through a summer where I didn't eat or drink anything, and your body finds ways to tell you (crippling stomach cramps, cracked lips, horrible headache, etc). What's surprising is that she only said "I feel tired" while she's "preparing for a difficult time". So, assuming she'd have similar symptoms to what I had, she'd have known for a very long time that she should have stopped. Actually, I'd have expected her to pass out before anything (no amount of caffine can stop you from passing out, after a while. Even so, her eyes would have been practically bleeding, so she would have had to at least blink (which leads to accepting drowsiness, which leads to "I'm going to take a quick nap", which leads to a 18-hour half-coma, which leads to the desire to eat something, go to the bathroom, and sleep some more)).

I like what the game makers are doing, "anti-addiction software". If the person wants to play, they'll find a way. Unless the "aas" was encrypted, a crack would be easy. Even still, they could easily have multiple accounts and keep playing. If its a game that lets you share resources, this would work to their advantage, as the secondary character could indirectly build up the primary. The aas software is a pretty stupid idea, and I won't look for it to last more than a few months before its completely useless.

Now, if it was RF, the person would have a reason to die over it (joke, as most servers shut down or go completely inactive for long stretches of time, which means she'd have to be very despirate to keep playing). Another thing, why was she playing so long? Was her home life that bad that she had to spend all day online? Where were the parents? They could have simply pulled the plug, banned her from playing, then (for good measure, and it is legal in China) sent her out to cut her own switch and beat her with it (corporal punishment, and the "cutting your own switch" reinforces how bad it was that you did something).

Most likely, she made poor grades, was antisocial, and had difficulties relating to other people. Being online was her only purpose, so she decided to live online. Nobody thought to send her to some sort of counselor or something, as those tendencies she most likely had would have stuck out very clearly. If I were to use the power of sociology, I'd call her an ISTp, Introverted, Sensory-based, thinking, perceiver. This would make her predisposed to this sort of thing, as her entire life would revolve around intellectual aspects like gaming and academics. As she obviously spent more time gaming, I defend my "poor grades" assumption, as it is pretty much impossible to be a 4.0 student and play 10 hours a day (from the time you get home (roughly 3 pm) to you pass out (sometime around 1-2 am), as there'd be lack of sleep and the fact that she'd spend no time on homework or studying (and you can't learn everything in class, or at least do so and expect to get perfects. Homework reinforces the ideas in class, enhancing your knowledge by challenging you in ways the classwork couldn't. It also tells you what you need to work on).

Further, if she's such a die-hard (literally) fan, she'd spend less than 1% of her class time actually paying attention, instead thinking of WoW strategies. The only time she'd pay attention is during roll call and when the teacher was assigning dention slips for not paying attention.

This is the fault of everyone who had contact with her: her parents, school counselors, her friends, and everyone who plays WoW and other online games. We should all be ashamed for pushing people so hard in games that make no difference in our lives. They are purely for entertainment, and encouraging people to "get to the next level" or "get more frags", etc isn't something you should do. We should all be ashamed, whether we knew her or not, whether we play WoW or any other game online or not. For simply being human beings, we owe her much more than she ever got. All of humanity failed the day she was let on for so long. I fear greatly for the future of the human race.




ok i cant readanymore you just sumed it all upi agree.


personaly i lived on the computer for about 4 yrs time on and off tho. persoanly i used toplay no less then 2hrs a time on the computer without at least 5-30 mints breaks. tho spend well voer 16-24 hrs a day on the computer.

Today imainttain a basic life since last week. How? I got a job for one and then i only can play a single game forleast 30mints without complainin about how it starting to suck...

I played the so called Runescape since god the Rune 2 hands were over 1 mill GP in the classic version. 0.0yea i was a nut for that game and sometimes i wish i could just live it all over and start from scratch like i did about 4 yrs ago and just live it out again and again and again, but cant and wont happen cause we all have some type of life to live out.

If not that person need toseek imediate help!

guess thats it fornow latas gotta sleep soon be standing on my feet for freakin 6hrs cooking meat patties at Mc'Donalds. heh least i got a job instead of 16hrs of non stop gameplay like my past and getting paid for it.

then again at the end i droped out school because of games and smoking CENSORED lol

';.;'DarkCause';.;'
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wakey1512   Posted 17th Nov 2005 8:30pm
L4Y Member
Post 28 / 154

Now that is very disturbing, playing a game then DYING? wOw to that
   
Filip Alex   Posted 23rd Nov 2005 10:52am
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Post 43 / 89

I heard of another person playing for 52 hours NONSTOP at a Net Cafe, and then...he poped his clogs. 52 hours without rest, food or water!!! LOL
Maybe that's why Snowly died.
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LordSeafood   Posted 23rd Nov 2005 9:59pm
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Post 542 / 1792

Ok another death has occured from playing WoW
Quoting Funky Zealot
Famed developer Blizzard faces a lawsuit as parents of a World of Warcraft player claimed that the 13-year old jumped to his death as a reenactment of the MMORPG.

According to Chinese news agency Xinhua, parents of the child say the child leaped from a building reenacting the game. Their story received support from Zhang Chunliang, an activist known for his views on Internet gaming addiction. Chunliang, who purportedly talked to more than 60 parents whose children have become addicted to online games, is moving to file suit against Blizzard.

Although the MMORPG itself doesn't encourage jumping off buildings, some have made it an in-game sport of leaping from tall buildings, bridges and canyons (called WoW Basejumping). Because players can and do die for jumping off tall ledges, the parent's allegations will likely face an uphill battle in court.

World of Warcraft quickly became a success in China, generating more than 1.5 million players in that region alone since its launch in June. With a global user base of 4.5 million, the game stands as the most successful MMORPG currently in the market.


Now i may seem like bit of an arsehole but personaly these people deserve to die. All people this stupid are not worth the oxygen the breathe, i realise there are some stupid people and we all have our stupid moments but people like snowly and this child take it to a new level.

WoW isnt the only place game reinactments and overplaying occur either, some youth who was minding a young baby (cant remember age, less than 2 years though) and after playing Def Jam decided to try some of the moves on the baby, badly injuring it and there was also the highway shooting that the shooters said they were reinacting GTA. ITS NOT THE GAME THAT CAUSES IT ... IT IS THE STUPID PEOPLE ALLOWED TO PLAY THESE GAMES
P.S. Still Alive.    Modified Nov 23rd, 09:59pm by LordSeafood
goober   Posted 23rd Nov 2005 11:21pm
L4Y Member
Post 999 / 265

sorry i havent had a chance to reply to this topic yet...
this is indeed very bizzare and sad. i have acually had a chance to play WoW.. its acually a good game. ill be thinking twice before i play it for any lenght of time next time..
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