once the event is triggered it will strip player weapons for the person running the server but for everyone else the handgun always comes back.. even if you set an auto trigger with a travel time of 0
that's a client side bug but most of the maps that are played are run on dedicated servers. On a dedi, there is no player running the server hence the strip player weapons event has the same result on each player.
Yeah, It will have the same result on each player... and the result is that it will in fact be very buggy.. another way of saying this is that it will only work for the person on a non dedi server.. dedi server will just make it so it works for noone