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wakey1512   Posted 6th Sep 2005 11:57am
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i was wondering if you guys could tell me how to get trains going around corners smoothly becuase all the rotating stuff isnt working for me.
   
goober   Posted 6th Sep 2005 2:44pm
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i dont think there is a way to do that without ALOT of guessing and trtying, like with differnt delays on your rotate, id just stcik to a straight train track if i were you
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wakey1512   Posted 6th Sep 2005 2:48pm
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but thats not the point i want a nice compact map not a long one
   
goober   Posted 6th Sep 2005 2:49pm
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do you have alot of mapping experience??
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wakey1512   Posted 6th Sep 2005 2:53pm
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well i have been mapping for a while now basicly i want a train going around the map and a biggish arena in the middle no long maps

infact look how long ive been in redtech (im a staff)
   Modified Sep 6th, 02:56pm by wakey1512
goober   Posted 6th Sep 2005 3:45pm
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welll hmm sorry i do not know how to make movers to that, you could always fool around with the train cars being on each their own indivituall rotating mover with a delay?? not sure how good that would work
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Beatonator    Posted 6th Sep 2005 3:58pm
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It would require a REALLY large amount of Delays, triggers, Keyframing. and a bucket load of luck.

I MIGHT be able to help you do it, but it depends what your after exactly, and also keep in mind that other players will be out of sync with each other if your planning a Multiplayer map. only way to fix this would be to use a Keyframe that is activated AT THE SAME TIME it might still be out, but for the majority it should be correct.

BTW, Hi wakey!
Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
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mad_ferrit   Posted 6th Sep 2005 6:16pm
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Quoting Beatonator
It would require a REALLY large amount of Delays, triggers, Keyframing. and a bucket load of luck.


I agree
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wakey1512   Posted 6th Sep 2005 6:41pm
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hi beat! still go to the redtech forums?

anyway back to topic. If you could that would be great and to make things easier it would be a single player map and a monorail so you wont have to align the two rails to the wheels.

thanks if you do pull it off
   
Beatonator    Posted 6th Sep 2005 7:01pm
Post 694 / 3716
Well I begin college shortly, so it all depends on my work load and such. ferrit over here is the best one for that sort of thing but I do reckon I might be able to pull it off.

I aint been to redTech for a while. Never have the time really any more. Make a few quick stops and thats it Will try to get there in future though!
Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
>Link< (or head over to RFrun.net's comment section!)  
 
snail_master   Posted 6th Sep 2005 8:32pm
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would be far easier just to make it go in a circle
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adambehrend   Posted 6th Sep 2005 10:44pm
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snail master is right, having it go around in a perfect circle would only require 1 keyframe and 1 trigger..

otherwise if you want it to go around a track with different corners you would have to keyframe it each time you want it to rotate.. and also get the timings perfect and much more..
AKA marc123    
goober   Posted 6th Sep 2005 10:47pm
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OR

now this wouldnt make multiple train cars gi, so you would have to make each tis own keyframe

has everyone forgotten about "Force Orient"???!

that will make one car go head on for the whole run around.. if you give each train car its own keyframe and set them thesame that should work, i think
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Molodiets   Posted 7th Sep 2005 11:32pm
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Quoting goober

has everyone forgotten about "Force Orient"???!

i said that once and i was told it doesn't work in MP.
spoilsport    
goober   Posted 7th Sep 2005 11:40pm
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it worked when i tested it
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snail_master   Posted 9th Sep 2005 10:18pm
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you try it by starting red faction, creating a server then running the level?, don't know if the force orient thing works in multiplayer, never tried it
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