i was wondering if you guys could tell me how to get trains going around corners smoothly becuase all the rotating stuff isnt working for me.
goober
Posted 6th Sep 2005 2:44pm
L4Y Member Post 433 / 265
i dont think there is a way to do that without ALOT of guessing and trtying, like with differnt delays on your rotate, id just stcik to a straight train track if i were you
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
welll hmm sorry i do not know how to make movers to that, you could always fool around with the train cars being on each their own indivituall rotating mover with a delay?? not sure how good that would work
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
It would require a REALLY large amount of Delays, triggers, Keyframing. and a bucket load of luck.
I MIGHT be able to help you do it, but it depends what your after exactly, and also keep in mind that other players will be out of sync with each other if your planning a Multiplayer map. only way to fix this would be to use a Keyframe that is activated AT THE SAME TIME it might still be out, but for the majority it should be correct.
BTW, Hi wakey!
Trying to find old players. Anyone about? Drop me a PM or reply to this thread: >Link< (or head over to RFrun.net's comment section!)
mad_ferrit
Posted 6th Sep 2005 6:16pm
L4Y Member Post 835 / 1510
Quoting Beatonator
It would require a REALLY large amount of Delays, triggers, Keyframing. and a bucket load of luck.
anyway back to topic. If you could that would be great and to make things easier it would be a single player map and a monorail so you wont have to align the two rails to the wheels.
thanks if you do pull it off
Beatonator
Posted 6th Sep 2005 7:01pm
Post 694 / 3716
Well I begin college shortly, so it all depends on my work load and such. ferrit over here is the best one for that sort of thing but I do reckon I might be able to pull it off.
I aint been to redTech for a while. Never have the time really any more. Make a few quick stops and thats it Will try to get there in future though!
Trying to find old players. Anyone about? Drop me a PM or reply to this thread: >Link< (or head over to RFrun.net's comment section!)
snail_master
Posted 6th Sep 2005 8:32pm
L4Y Member Post 47 / 83
would be far easier just to make it go in a circle
I knew there was a reason for my grotesque appearance
adambehrend
Posted 6th Sep 2005 10:44pm
L4Y Member Post 46 / 97
snail master is right, having it go around in a perfect circle would only require 1 keyframe and 1 trigger..
otherwise if you want it to go around a track with different corners you would have to keyframe it each time you want it to rotate.. and also get the timings perfect and much more..
AKA marc123
goober
Posted 6th Sep 2005 10:47pm
L4Y Member Post 442 / 265
OR
now this wouldnt make multiple train cars gi, so you would have to make each tis own keyframe
has everyone forgotten about "Force Orient"???!
that will make one car go head on for the whole run around.. if you give each train car its own keyframe and set them thesame that should work, i think
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
you try it by starting red faction, creating a server then running the level?, don't know if the force orient thing works in multiplayer, never tried it
I knew there was a reason for my grotesque appearance