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  Unreal Tournament 2004 : Unreal Editor Help : Re-Texturing statics [Forum Rules]  


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onionring02   Posted 14th Aug 2005 4:42pm
Welcome!
Post 1 / 2

Can somebody tell me how to do this? I try changing the material in the static browser, but that changes all the other statics in the map, but i need them to be different colors. Any help?
   
zugy   Posted 15th Aug 2005 5:31am
Welcome!
Post 6 / 8

in the SM browser, get the material name and hunt it down among the texture packages...export it to .dds, and use photoshop to make changes...reimport (to a new package, don't alter the defaults) and change the SM you want to edit's properties->display->skin to your texture...
   Modified Aug 15th, 05:32am by zugy
OutlawSkot33    Posted 15th Aug 2005 6:11am
Post 719 / 1292
If you are wanting to change only one mesh in the map. open up the mesh's properties, goto display, scroll down to skin, click add, select the texture in the texture browser, go back to the properties and click use for the slot in the skin option.
   
onionring02   Posted 15th Aug 2005 5:37pm
Welcome!
Post 2 / 2

Thanks, but i'm trying to use the pipes from PlungMeshes, and have the pipes with several different colours, so how do i change that?
   



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