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Mrdarkangel4   Posted 8th Aug 2005 7:42am
L4Y Member
Post 4 / 19

can someone tell me how to make water in a red faction map or give me a link to a faq or something? thanks.
Now recruting clan members pm me if interested.    
D2k   Posted 8th Aug 2005 7:55am
L4Y Member
Post 299 / 1923

toss a room effect (object) into your map and then near the top of the room effect properties change the effect type to "liquid room" and then hit ok. after just go into the properties again and adjust the water value, the changes should be visible then.
My AP 1 - NEW
AQuest update 7/17/08  
 
KERPAL   Posted 8th Aug 2005 8:02am
L4Y Member
Post 43 / 1353

In the room effects properties:
You can also change the depth of the water and select its waveform.
there is also a part that says Surface texture pixels per meter. here you can uv unrap the texture of the water. the lower you go the less pixels you have in the water the higher(which I think is like 215) the more pixels you get, but make sure the "u" and "v" are equal
To select a texture for the water: there is a part that says surface bitmap. click browse and search for the liquids folder then double click on the texture you want and hit enter
Maps    Modified Aug 8th, 08:08am by KERPAL
Mrdarkangel4   Posted 8th Aug 2005 8:22am
L4Y Member
Post 5 / 19

k thanks for the help
Now recruting clan members pm me if interested.    
goober   Posted 8th Aug 2005 1:10pm
L4Y Member
Post 267 / 265

if you want the water to be contained in a single room, then make the air brush a portal then put a room effect in it
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[Faction Files]  
 Modified Aug 8th, 03:21pm by goober



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