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goober   Posted 7th Aug 2005 1:39pm
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Post 260 / 265

i was wondering how to make a skybox in terragen, insted of just 1 image make 6 cubic images....

heres what i made:

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Molodiets   Posted 7th Aug 2005 2:27pm
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Change the point of view from the window representing the camera.
You can change the camera focus coordinates to change the view.
spoilsport    
goober   Posted 7th Aug 2005 9:34pm
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but how do you do the top, and the bottem, do you know of a tutorial?
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Lace    Posted 7th Aug 2005 10:21pm
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If it works like Bryce, do this:
1. Place the camera in the middle, and take one screenshot
2. Turn the camera 90 degrees, and take the next
3. Repeat till you have all 4 sides
4. Turn the camera 90 degrees up, and take screenshot of the top
5. Turn the camera facing down, and take screenshot of the bottom

All done
A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.    
goober   Posted 7th Aug 2005 10:23pm
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how do i turn it 90degrees up or down? i can turn it sideways and stuff np
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Pickles   Posted 8th Aug 2005 3:20am
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Your pitch is that...

First, go to your Rendering Control. Now click Camera Settings. Change the Zoom to 1.00 (default is 1.414 if I remember right). Hit Close. Now adjust your heading every 90 degrees on a 512x512 render. You will probably want to use highest quality renders, of course. Once you've done the 4 sides, put your heading back to 0. Now put your pitch as 90. This will do the sky. Now put it as -90. This will do the ground. Vwalla! All 6 textures you need.

(Make sure you set the Zoom to 1.00 otherwise it won't seam correctly).
+/ <!MADDOX!> [+] <!DevArt!> \+    
dankone   Posted 8th Aug 2005 5:17am
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HERE is a tutorial for skyboxes with terragen. GL it worked for me fine.
mymapsfeel free to download and review    



goober   Posted 8th Aug 2005 5:26pm
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Quoting dankone
HERE is a tutorial for skyboxes with terragen. GL it worked for me fine.



thanks, ill make some skys and upload them here after
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