im looking for a good program to make skyboxes in, i downloaded terragen, i am able to make landscapes but i dont know how to make more all 6 textures for the 6 faces of a skybox cube...
if someone could help me here that would be good, thanks
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In the rendering control window go to Camera Settings, change the Zoom/Magnification to 1.00 and click the close button.
Still in the rendering control window change the very top camera option from meters to terrain units.
Place the camera at:
X = 128
Y = 128
Z = 1
( for the standard size terrain ).
Change the camera target position to:
X = 128
Y = 0
Z = 1
Change the camera orientation to:
Head = 180
Pitch = 0
Bank = 0
Click on the Image Size button in the redering settings window. Change the size to any RF compatable size, i.e. 512x512 .
Render away and save the image.
That's one texture down ( think of it as the 'back' texture ), 5 to go.
Next for the 'Left' texture:
Change the camera orientation to:
Head = -90
Pitch = 0
Bank = 0
Render and save the image.
For the 'Front' texture:
Change the camera orientation to:
Head = 0
Pitch = 0
Bank = 0
Render and save the image.
For the 'Right' texture:
Change the camera orientation to:
Head = 90
Pitch = 0
Bank = 0
Render and save the image.
For the 'Down' texture:
Change the camera orientation to:
Head = 0
Pitch = -90
Bank = 0
Render and save the image.
For the 'Up' texture:
Change the camera orientation to:
Head = 0
Pitch = 90
Bank = 0
Render and save the image.
That should give you 6 images which will line up correctly when converted to .tga format and applied to a box brush in RED. You will need to UVmap of course - I usually move the edges of the textures 1 unit inwards on all sides in the UVmapper to get a clean fit without any join lines showing in-game.