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DARTH JOKER   Posted 6th Aug 2005 3:17am
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Post 75 / 467

i'm not sure if this is in the right place or not? but here it goes.
as every one know's i am trying to make force push for my star wars mod. and whill i have hade a few people give me some great tips on making this happen. none of those ideas woeked quite the way i would'v liked. there is one last idea i have i mimd but i don't know if it will work or not. is there a way to make a weapon (or modify an existing weapon) that will shot an invisable jump pad. this whay when the jump pad hits the player it will send them flying acroos the room. I would try this my seld but all i can do is table editing.
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goober   Posted 6th Aug 2005 3:21am
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Post 246 / 265

im no max user but, i dont think that would work, as a push region is a object in RED and you dont use RED for making weapon models...sry
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adambehrend   Posted 6th Aug 2005 12:13pm
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Post 17 / 97

pretty cool idea.. but i would not have even the slightest clue on how to acheive it..
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DARTH JOKER   Posted 8th Aug 2005 3:10am
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Post 76 / 467

this is the only idea i could think of. of even creating a fully working "force push" in RF if only a skilled modder would see this threed i'm sure it could be done...
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D2k   Posted 8th Aug 2005 5:14am
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Post 296 / 1923

nope, you cant do that. you can try to make it shoot out a somewhat large invisible bullet that does no damage with a velocity of about 99 (velocities of 100 or more will cause it to be a instantaneous shot in MP) therefore being useless...
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ergeben   Posted 8th Aug 2005 10:26am
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Post 15 / 154

sorry to say but its not going to happen.
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DARTH JOKER   Posted 9th Aug 2005 4:11am
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Post 77 / 467

what about an anti gav gun. A.K.A. Half Life 2. or at lest somthing very close to it?

All i know how to do is table moddingg
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RED-FROG   Posted 9th Aug 2005 9:54pm
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Post 522 / 5258

lol
sorry, but I had to laugh when I read the last post with the grav gun.

Lets borrow "Havok" or something similar and put it in RF.

Well you can do a death animation that looks like some1 beeing pushed back. But that guy will fly through the walls

Perhaps there's something possible with the collision spheres. But still...it'll only be a death animation, the player that got killed won't even notice it, the head-camera won't move along the body.

hm, gRaFy
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DARTH JOKER   Posted 10th Aug 2005 4:02am
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Post 80 / 467

at lest i got someones atantion with my last post

Quoting REDFROG
Well you can do a death animation that looks like some1 beeing pushed back. But that guy will fly through the walls
unless you could make the dead bode colide with the world some how???? and i don't think it would make any diffrence to the people playing multi being as thos bodies don't stay around too long after death but it would be i nice visual for the people playing throught the SP game.
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