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KERPAL   Posted 31st Jul 2005 9:31pm
L4Y Member
Post 30 / 1353

Im having some issues with my lighting, i put in abunch of blue lights on a light texture then when I calculated the lights the whole texture turned purple I tried to smooth the textures but it still wouldnt go away
Maps    
GTA   Posted 31st Jul 2005 9:52pm
L4Y Member
Post 76 / 162

you used to may lights
   
Lace    Posted 31st Jul 2005 10:08pm
Post 410 / 1216
Lights on a face 63, more than that and it will turn purple.
A common mistake people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.    
Vidi44   Posted 31st Jul 2005 11:36pm
L4Y Member
Post 47 / 668

Well, I have a lighting problem, and rather than open a new thread, lets use this one. My problem is that the coloring in my lights doesn't show, at all. I've adjusted the ambient lighting to see if it would work, however it obviously didn't. All that shows is as though the lights were white lights, although on RED the coloring shows.
"Don't go there. It's ugly, and it never stops being ugly."
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KERPAL   Posted 1st Aug 2005 4:50am
L4Y Member
Post 31 / 1353

lol i just deleted some lights workin fine now
if the lights colors dont show up then after you build with lights in your map hit:
w+shift w
L+shift L
works for me everytime
Maps    
skvlad01   Posted 1st Aug 2005 10:36am
L4Y Member
Post 31 / 614

Yes (W, SHIFT W)(L SHIFT L) works good
you should see my map it has 15 85m tube light, it works good.
my map is almost finished and it has awsome lighting.
Artificial intellect is no match for natural stupidity!
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 Modified Aug 1st, 10:38am by skvlad01
Philamonious   Posted 1st Aug 2005 6:25pm
Welcome!
Post 6 / 8

gotta remember the W shift+W, L shift+L
You discuss other means of resolve while i discuss firepower with my gun
 
 Modified Aug 1st, 06:26pm by Philamonious



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