weapons don't seem to use the geomod ability unless the geomod radius is set to 1 or above does any one know if there is a way round this?
I knew there was a reason for my grotesque appearance
mad_ferrit
Posted 12th Jul 2005 8:57pm
L4Y Member Post 703 / 1510
If you want a tiny geo hole then set the hardness to something like 90...
Select the geo-region and hit Ctrl+P to go into it's properties..
There you can set the hardness and size etc.
0 = Soft (Large Geo-Hole)
100 = indestructible
So 90 would be quite hard and would only cause a tiny hole. You can also check the Use Shallow Geo-mods box, but p[robably unnecessary for this purpose. If you have soft geo then the Shallow geo-mods would cause a large but shallow hole.
i think he might be talking about modding all the weapons so they do a little bit of geo but they dont seam geo unless in the weapon properties the geo radius is greator then 1.?
DVL_IAC's got it right, but Mad ferrits idea may just make it possable, so long as I don't want to go mining with the rocket launcher, on the other hand if I increase the crater area of the rocket launcher and remote charges the effects may cancel each other out..... thanks ferrit, that works!! unfortunatly it means more file modding if I want other weapons to be unaffected, but I've got time! lots of happy smiles!! if I upload it you get a mension sir!
I knew there was a reason for my grotesque appearance