Forums | Hello Guest, Login or Register | > > L4Y Files: No longer here! < <
  Unreal Tournament 2004 : Unreal Editor Help : UT2004 Characters not working [Forum Rules]  


Back to Forum Thread List

hyperinsomniax   Posted 19th Feb 2005 5:34pm
L4Y Member
Post 5 / 21

I recently made some very simple skins for Xan and Matrix (one inverted colours and other transparent) but when i export them to unreal it show the portrait and name but no skin.
Can anybody help me??
Don't Tread On Me 'cause I'm a Silly Rabbit!    
OutlawSkot33    Posted 19th Feb 2005 7:19pm
Post 1984 / 1292
can you get some screens of what you are doing?
   
hyperinsomniax   Posted 19th Feb 2005 8:22pm
L4Y Member
Post 7 / 21


I dunno if this will work, i havent uploaded it
Don't Tread On Me 'cause I'm a Silly Rabbit!    
continuum   Posted 18th Jul 2005 4:35am
Welcome!
Post 1 / 1

Sometimes UPaint will not put the name of the mesh to put the skin on, you have to find what mesh you need then open the .upl file for your character and add it in there.

should look like this

[public]
Player=(DefaultName="Ophelia",Mesh=NewNightmare.Ophelia,species=xGame.SPECIES_Merc,BodySkin=UrbanOphelia.Ophelia.Ophelia_body,FaceSkin=UrbanOphelia.Ophelia.Ophelia_head,Portrait=UrbanOphelia.Ophelia.Urban-Ophelia_Portrait)

for this one the NewNightmare package is where the mesh for Opelia is located.
   



Copyright © 2000-2026 Levels-4-You
Your request was handled in 0.07 seconds.