How can I make a texture with some transparent zone?? like Grating Textures??? Help me out please. . .
Ivrikk, See you Around.
Modified Jan 7th, 07:58pm by Forum Moderator
Stalinator
Posted 7th Jan 2005 7:12pm
L4Y Member Post 0 / 20
In Brush Mode, select the brush you want to be the grating.
Now Right Click and select Properties (or press CTRL + P)
Tick the box that says 'Detail' Then press OK
Apply your grating or glass texture to the brush (if you need smashable glass just say )
Then rebuild and you should have your beautiful grating
I would recommend the thickness of your grating to be 0.125 else and put a 'border'around it (e.g its best if you dont just have a bridge entirely of grating)
I think he was talking about CREATING a custom texture for grating in PSP for example?
spoilsport
Stalinator
Posted 7th Jan 2005 7:19pm
L4Y Member Post 0 / 20
Oh, well he has another post on that
(tx) sTaLinAtoR
MrWizard
Posted 7th Jan 2005 7:30pm
L4Y Member Post 0 / 536
Creating transparent textures is pretty easy. I don't have time to post the whole process now, but I will post a tutorial later on when I get home from work.
Do you have Photoshop or Paintshop? I will be posting instructions on how to create in Photoshop, because thats what I use. I would guess the process is similar in PSP.
When I die, I want to go peacefully like my Grandfather did, in his sleep -- not screaming, like the passengers in his car.
L4Y
Posted 7th Jan 2005 7:59pm
L4Y Member Post 0 / 1968
This topic was transferred from "Red Faction" at this point by Lace.
Please make sure you post topics in the correct forum!
RED-FROG
Posted 7th Jan 2005 8:05pm
L4Y Resident Post 0 / 5258
In Photoshop, select the area you want to make visible with the selection tool. Then in the task bar click on "Selection" and save it to the alpha channel. Then save the file with TGA format.
Thats all I know for now, perhaps it helps..
ps: why do you IMS me when u already have a thread running about this?
--
Usually it's the same procedure in every image editor... you select an area and then save it to disk. Sometimes you can select "save with selection" or "alpha channel" in the "save to" dialogue..
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤
ps: why do you IMS me when u already have a thread running about this?
Because i told him to do so.
he was looking for an expert.
spoilsport
RED-FROG
Posted 7th Jan 2005 8:25pm
L4Y Resident Post 0 / 5258
I'm not an expert in this
IMO Photoshop ain't really useful for making 32bit TGA files.
When I use Psp8 tga files in RF, the game just crashes. I have to load them up in "Photo Plus 4" and then save them again to get them working.
They must have screwed up the code in version 8.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤