triggering geo in mp doesnt work... only way to make it work is with a when_dead --->explode and that makes explosion as soon as lvl starts and it cant be triggered any other time. in sp it can be triggered more then once but not mp cheap RED
has anyone tried rigging it to a cylic-timer as opposed to a when dead event? or try linking the when dead to the cylic timer. i cant see any reason that wouldnt work.
give it a shot and let us know.
It dosen\'t work guys, i IMS Killiad to, and he say is not possible
Thx for reply
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After testing i find a way:
You need to reactivate the "GeoTrigger" with a "Switch" (on/off)
For the "Switch" in multiplayer:
I activate it with another "Trigger" that start the mover "Switch", when it reach the second keyframe it active by itself with it's UID (in Trigger Event with UID in the second keyframe)...
the "Switch" reactivate the linked "GeoTrigger"
bye
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