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Enforce   Posted 20th Feb 2009 9:28pm
L4Y Member
Post 205 / 312

Now when I look at the game maps in how they actually bent all the pipes
into position around the walls, you can see that they used very few faces
with about 6-8 sides, so it looks like to me they used the extrude tool to bend
it all into shape to keep the face count very low..

I know people here say you should never texture a pipe before bending it
into shape, but I think the game designers did all the shaping first then textured
the pipe last and where it was all messed up in the corners with the textures, they
used the UV Wrapper tool to re-align the messed up textures.

That's the only way that I can think of how they did it. For this method
dosen't use up so many faces, because if you use the other method, to put
the splits in the pipe first and then texture it and try to do all the bending last,
the bending all starts to screw up. Not only that, you end up using far too
many faces and Red don't like bending pipes that way.

Unless someone has found another more effective method to put multiple bends in
the pipes.
Red limits breached?, Yep, (20,000 fces and its still going !)    Modified Feb 20th, 09:36pm by Enforce
Bigblack40   Posted 21st Feb 2009 10:35am
L4Y Member
Post 958 / 1150

make you single pipe with one bend and then duplicate the brush to where next bend is and just rotate or flip the brush
   
RF Grim Reaper   Posted 21st Feb 2009 11:17am
L4Y Member
Post 779 / 902

Doing that will usually require you to snap verts back to the grid since when RED bends something they invariably end up way off
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jan_the_mean   Posted 23rd Feb 2009 3:57pm
L4Y Member
Post 128 / 153

create a pipe with "split" in several parts within its height.
Now textute it. Everything is textured nicely.
Then rotate the faces of the hight-splits and the texture will also rotate in the right way...
find my maps here: http://redfaction.levels4you.com/downloads.l4y?cat=search&author=Jan%20Radt    
KERPAL   Posted 24th Feb 2009 9:02pm
L4Y Member
Post 1234 / 1353

Creating pipes like these?

It's simple really. You just have to texture them before you bend them. Although texturing pipes can be a pain in the rear because no matter what there will always be one face that won't line up, but it's an easy fix if you are good with the uv unwrap feature.
Maps    
NoClanFrank    Posted 25th Feb 2009 4:35am
Post 5049 / 5840
Nice pipe cleaner KERPAL. But I think that is more useful for duct pipes and a dryer exhaust vent. .
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Mostertman    Posted 25th Feb 2009 6:03pm
Post 2773 / 2820
Thats some impressive plumbing you got there Kerpal!
   



KERPAL   Posted 25th Feb 2009 8:15pm
L4Y Member
Post 1237 / 1353

Thanks. Actually those are my sewage pipes.
Maps    



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