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radviper_rf   Posted 25th Dec 2008 4:04am
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Post 117 / 195

I created a small air room and put in the objects I wanted it to have. I placed my geo where I wanted it. When I go into the level and access the room the objects are not there. Any Ideas?
   
ITCH Posted 25th Dec 2008 6:05am
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Post 217 / 217


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Ghostkid   Posted 25th Dec 2008 8:16pm
Invisible Kid
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Post 2155 / 2212

Itch still isnt unTU'd?
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 
RED-FROG   Posted 25th Dec 2008 8:41pm
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Post 4084 / 5258

He was TUed like over 5 times now.
Why even bother.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
Ghostkid   Posted 25th Dec 2008 9:14pm
Invisible Kid
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Post 2157 / 2212

I keep missing why he gets TU'd everytime
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Xfire: Ghostkid1  
 
radviper_rf   Posted 26th Dec 2008 1:01am
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Post 121 / 195

lol what about my original problem?
   
RED-FROG   Posted 26th Dec 2008 1:59am
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Post 4085 / 5258

What objects?
More info needed.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    



KERPAL   Posted 26th Dec 2008 2:23am
L4Y Member
Post 1210 / 1353

Maybe you accidentally hit hide in RED. To unhide hit shift + W. OR, your objects could be outside of the level somehow.
Maps    
radviper_rf   Posted 26th Dec 2008 3:08am
L4Y Member
Post 122 / 195

the box is

h 4
w4
d 2

I was trying to use the fusion cannon and suit repair and med kit
   
KERPAL   Posted 26th Dec 2008 7:38am
L4Y Member
Post 1212 / 1353

Quoting ak47
Is the objects there when you look at the map in "free view"?
Stop spamming people and help.

I helped...
Maps    
radviper_rf   Posted 26th Dec 2008 11:55am
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Post 123 / 195

yes they are. but in gameplay they arent there
   
RED-FROG   Posted 26th Dec 2008 3:31pm
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Post 4086 / 5258

Quoting ak47
Is the objects there when you look at the map in "free view"?
Stop spamming people and help.

did you help?

You also had to ask for more info.

Some people should learn how to create proper questions, otherwise the ones that are asked for help will simply ignore it due to the fact that they wonder how he could come that far anyway. lol

It has absolutely nothing to do with REDs hotkeys when he says that the objects dissapear in game but not in RED.

Best way to help us answer you is to upload the map somewhere and let us see.

Also what the hell is such a small map supposed to be? You cannot even move in there, let alone use the fusion cannon.
And last but not least, if you have such a small room, and you spawn right on the items, of course they will not be there because you already picked them up.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    Modified Dec 26th, 03:32pm by RED-FROG
radviper_rf   Posted 27th Dec 2008 1:37am
L4Y Member
Post 126 / 195

it was supposed to be a secret room. it had to be small because of wehre I wanted to put it.

is there a way to take a screen shot inside red?
   
RED-FROG   Posted 27th Dec 2008 12:24pm
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Post 4089 / 5258

I remember that if you test the map in singleplayer, the caused geomod might erase all the objects nearby.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
Morgoth   Posted 27th Dec 2008 6:53pm
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Post 262 / 393

Quoting REDFROG

I remember that if you test the map in singleplayer, the caused geomod might erase all the objects nearby.

Is right, but single player or client side multiplayer, is still true.

radviper_rf, you will have to tweak your 'Geo Region' strength carefully to not let the radius explosion touch clutter object. Don't forget to test all weapons Geo radius, many test is needed, because Geo Technology do not always create the same hole.


Morgoth
Red Faction - Xmod Home Page Mod DB Thanks to visit    
Assman15    Posted 27th Dec 2008 9:39pm
Post 1706 / 2085
Quoting radviper_rf
is there a way to take a screen shot inside red?


The PrtScrn (Print Screen) key on your keyboard will copy whatever is on your monitor to the clipboard. After you hit PrtScrn simply open any image editing program (Photoshop, Paintshop Pro, MS Paint, etc.) and paste it into the image.
My YouTube    
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