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Johnny_Suave |
Posted 13th May 2008 10:59am |
L4Y Member Post 960 / 1154
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Woah... nice. The pace of the mod looks a bit insane but it should be interesting to say the least. |
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goober |
Posted 13th May 2008 6:29pm |  |
L4Y Member Post 6928 / 265
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It is quite fast yes, that's why I noted that it was Quake-inspired.
Though, it doesn't take long to get used to the fast movement. You'll find yourself back in RF saying "Why the hell am I so tall and slow? ". I know I did |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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RED-FROG |
Posted 13th May 2008 6:38pm |  |
L4Y Resident Post 3045 / 5258
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The funny thing is that characters actually doesn't move any faster in Lego! |
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤ |
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goober |
Posted 13th May 2008 7:13pm |  |
L4Y Member Post 6930 / 265
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nope, but they do jump alot farther.
They just seem like they are faster because they are alot smaller |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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goober |
Posted 14th May 2008 1:39am |  |
L4Y Member Post 6933 / 265
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I've set up a forum for this mod, everyone sign up and post any questions you may have:
LEGO_MP Forums |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
Modified May 14th, 01:45am by goober |
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Hapa Hanu |
Posted 14th May 2008 4:36am |
Mac Maniac L4Y Member Post 1408 / 1544
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Why? This thread or a CDC section not good enough? I mean aren't you guys hosting oodles of forums and sitting on piles of half projects? I am concerned. |
I have suffered in real life for the past couple years, now its your turn! |
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goober |
Posted 14th May 2008 10:54am |  |
L4Y Member Post 6934 / 265
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It's not that, it's just that I planned on having a community for this, turning it into it's own little seperate game if you will.
Oh, and to be honest, I can't stand the way the CDC works on this site... I mean with it's limited space and all... |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
Modified May 14th, 10:58am by goober |
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seb93 |
Posted 14th May 2008 11:19am |
L4Y Member Post 66 / 135
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Congratulation with all those which works on MOD, I am very press to play there. 
Good courage for the continuation. 
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My Red Faction Files, >>>>MY WEBSITE<<<<, my msn : seb93290@hotmail.com |
Modified May 14th, 12:02pm by seb93 |
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Ghostkid |
Posted 14th May 2008 3:44pm |  |
Invisible Kid L4Y Member Post 1753 / 2212
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Quoting goober | It's not that, it's just that I planned on having a community for this, turning it into it's own little seperate game if you will.
Oh, and to be honest, I can't stand the way the CDC works on this site... I mean with it's limited space and all... |
You should be able to communicate on cdc's, like moddb |
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1 |
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goober |
Posted 14th May 2008 6:25pm |  |
L4Y Member Post 6936 / 265
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Sure ghostkid, but I'd still prefer a seperate site where I can have complete control over the mod's site, instead of having to follow rules and/or regulations on L4Y 
Thanks for the support SEB93 |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
Modified May 14th, 06:26pm by goober |
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Assman15  |
Posted 29th May 2008 7:12pm |  |
Post 1359 / 2085
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How's progress on the mod coming, nearly done? |
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Assman15  |
Posted 29th May 2008 8:02pm |  |
Post 1360 / 2085
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Porting maps from Quake? What, too lazy to come up with your own ideas? |
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goober |
Posted 29th May 2008 9:17pm |  |
L4Y Member Post 6990 / 265
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Quake maps have made for amazing ports to games with slow movement. LEGO is more like Quake than any other RF mod, so Quake maps work amazingly well. |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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