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  Max Payne 2 : Max Payne 2 Modding : Silenced weapons REALLY silent [Forum Rules]  


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KingP   Posted 12th Aug 2007 2:56pm
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Post 8 / 8

Now,I know you can set the guns to be "silenced" but this only means that the AI (cleaners,mobsters.etc.) can not hear GUN SHOTS, however they will go after you when they hear one of them getting shot.

Now my question is: is there a way to decrease their hearing/seeing radius or field of view?

how it would look in-game:

e.g.1) When there are two guards(approx. 5 meters apart or in the next room and not seeing each other),one of them gets killed by a silenced gun,the other one would not notice.

e.g.2) The two cleaners in the "In the middle of something" mission who rush to see what has happened to Andrews(cleaner). Now if you waited outside their sight of view and picked off the one in the back,the front one wouldnt see/hear the kill and went on his way to Andrews


they WOULD however go after you if they could SEE(within their field of view) how their colleague is getting shot
   
JD_Method   Posted 15th Aug 2007 2:59pm
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Post 113 / 142

Maybe they don't hear the gun they just hear their friend scream and hit the floor.
   



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