jan_the_mean |
Posted 1st Aug 2007 12:41am |
L4Y Member Post 74 / 153
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Salut,
I have a strange problem with a custom glass texture:
There is a window. It is made out of:
A solid wall, where I cut in an air brush as window. Both 0.5m wide.
I placed a face-brush as the glass of my window in the middle at 0.25m.
The face itself is wider and higher than the cutout-airbrush.
The face is a detail with a small range like 100.
Now what happens is:
I shoot on the window, glass breakes out, but the texture remains!
(The window still looks the same, but now I could walk through the remaining texture as if it was air...)
When I fire afterwards with a rocket launcher to any part in the map, the texture disappears as soon as the rocket hits any wall...
I just want the window to braek into its peaces as usual...
Any solutions anyone?
Thx and greetz
from
THE MEAN |