Chaosrain112 |
Posted 31st May 2007 1:32am |
L4Y Member Post 21 / 22
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I decided to put DM- Debris on hold, and started on DM- Dropout yesterday. I'm pretty far into it, and now I'm working on lighting for lift shafts.
And something goes wrong when I think I place too many lights; purple floors. Yeah, lame.
It's only the top floor of the map, the bottom texture(floor).
As you can see here, I have a well light "shaft" for a lift in my map.

And here, upon looking at the second floor... it's purple.

I really think it may have something to do with the amount of lights in a map(I have quite a few), or the spacing between lights.
Has anyone run into this problem before/know how to fix it? I don't want purple floors... It doesn't match the map. |