Yes, years pass, but in exception of nextgen game like Star Wars: The Force Unleashed, Battlefield: Bad Company or some other nice demolition in Crysis, few people still have interest in Geo Technology even with the engine limitations. Finally the time reach developers and there own competition will force them to bring more interactivity, I hope the industry will think that this kind of destruction is now a key feature for most of the FPS game design...
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