I trying to finish my chinese styled map for the competition surprisingly enough i was further than I thought but I'm having troubles with a trigger activated gong I made, the problem is...
It doesn't work I always thought it wokred perfectly because it does when i start up the level trough RED, because thats in single player mode or something. but when i load the level in multi, the gong works maybe 1 time if you shoot the trigger enough. but it well mainly it doesn't seem to work in multi, the tigger activates a Door and a gong sound.
This is how I have everything set up:
And these are the settings for the trigger:
Any suggestions would be very helpfull.
Kiliad
Posted 7th Mar 2007 10:21pm
L4Y Member Post 437 / 672
Yeah, the weapon activated feature only works properly in SP mode.
When in MP mode, only geomodding weapons will set it off reliably... well even then its not 100% reliable but its pretty good. Occasionally other weapons will work but you just can't depend on them.
"The pen is mightier than the sword.. and considerably easier to write with." - Groucho Marx
Mostertman
Posted 8th Mar 2007 6:40am
Post 1840 / 2820
well I guess i'll have to make it rocket activated or something like that than.
hA Warlord
Posted 8th Mar 2007 7:16am
waR`.se L4Y Member Post 259 / 960
U need to aim at the center of the door trigger but that doesn't even work at times
-waR'.se- I don't know who you are, where you are from, or what you want... But if you threaten my freedom... I'll kill you.
Yes, it seems in MP you actually have to hit the little blue trigger icon... even though you can't see it lol.
Honestly, I cannot see why this problem exists. The coding for it would not be that much different from working out where a bullet or other projectile hits when fired. In this case its not a wall or player but a region of space.
"The pen is mightier than the sword.. and considerably easier to write with." - Groucho Marx
jan_the_mean
Posted 8th Mar 2007 12:29pm
L4Y Member Post 51 / 153
Yeah
in multi this kind of trigger just works with rocket launcher.
But you could make the gong itself a switch that is activated by players via "use button"...
Yeah, Jan_the_mean is right there. It would be better to just make the player press a trigger button next to the gong to make it gong. You should trying and place a Switch Object inside the gong so that people would see the little green box around the switch to press it. That way they know they need to press something this way.
He wants it to both make a sound and open a door at the same time when u shoot the gong but the door trigger with (Player Weapon Activates Trigger) is bugged in MP and only works if u shoot at the exact center of it.............. or if u shoot it with the RL
-waR'.se- I don't know who you are, where you are from, or what you want... But if you threaten my freedom... I'll kill you.