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  Red Faction : [RED] Editing : POLL: Cops & Robbers Music for Map? [Forum Rules]  


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Spikey2005   Posted 9th Jan 2007 4:37pm
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Post 415 / 2126

Song 1
Song 2
Both (I got High Speed Internet)
None (For those 56k users)

I dont want to vote, show me the results!
Hey folks, Please read this before voting.

I am currently constructing a City type map for Red Faction.
The map is going to have a theme to it and also will be playable in a new system called "Cops and Robbers".

For the map, I wish to have music playing in the background. The music has a theme to it aswell as if cops are chasing you or you are on the run from the cops...

I have came across 2 songs and both songs have been extracted from "Need For Speed Most Wanted 5-1-0 (Sony PSP)". They both sound like cop music.

I need your Help, I have set up a poll to see how you guys think of them. Choose your favourite one and when ive finished making the map, ill check the poll score then decide.

thank you for your Co-operation!

MUSIC

Song 1) Paul Linford and Chris Vrenna - Most Wanted Mash Up

Song 2) Paul Linford and Chris Vrenna - The Mann
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 Modified Jan 9th, 04:38pm by Spikey2005
goober   Posted 9th Jan 2007 11:55pm
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Post 4421 / 265

Well, if i HAVE to pick, i pick the first one, just sounds better to me


But, is say both of them, it would just add to the mood
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Spikey2005   Posted 10th Jan 2007 2:32am
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Post 418 / 2126

Perhaps at a sertain exstent, I will make a version of this map with no music for those who download using 56k. But in the mean time, I still need peoples votes on which song sounds better.
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KERPAL   Posted 10th Jan 2007 4:24am
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Post 623 / 1353

Song 1 is my choice.
Maps    
Spikey2005   Posted 11th Jan 2007 9:49pm
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Post 419 / 2126

Nah I dont think its possible to have separate songs playing for different teams unfortunally... Only way to do that is to have a Ambient Sound object at both ends of the map which will sound stupid. I also want these songs to play over and over but with a long time intervil between it. So Im using the "When_Dead >Delay >Music_Start >Delay >Music_Stop" Trick
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 Modified Jan 11th, 09:51pm by Spikey2005
Ninja~   Posted 11th Jan 2007 10:24pm
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Post 393 / 644

Quoting Spikey2005
Nah I dont think its possible to have separate songs playing for different teams unfortunally...



Hmm, Perhaps Morgoth from X-mod may know something about that.. Because I know he was working with the uncommon Team ID feature during his development.

If It's possible to 'have movers that only work for 1 team' then It MUST be possible to have 'music that only works for 1 team' aswell.
   
Spikey2005   Posted 11th Jan 2007 11:25pm
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Post 421 / 2126

If its a mover, then one area will be playing music... I want the whole map to. Also, what happens if someone switches team, what will happen to the music then?
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Ninja~   Posted 11th Jan 2007 11:33pm
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Post 396 / 644

Not just a regular door mover.. But Kiliads Keyframe technique is what I'm talking about.... using the keyframe properties to trigger music directly (Trigger event with UID).

Pretty much the above method plus combining the Team ID feature.

I'm assuming once you switch team the music would still be playing.. But that is a bug you would have to put up with.. Or overcome.. Your choice./
   
Spikey2005   Posted 12th Jan 2007 2:40am
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Post 422 / 2126

Yeah its a cool idea, but i dont wish to go through all that trouble to make it so its the When_Dead event im using. And depending on this posts votes, will be the deciding song or Songs!

Get voting people!
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