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goober   Posted 20th Nov 2006 7:56pm
L4Y Member
Post 4173 / 265

Ok, so i have made myself a crate and imported it into RF and everything, now does anyone know how i can make a custom break animation for it???
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goober   Posted 20th Nov 2006 11:18pm
L4Y Member
Post 4176 / 265

3.3 hours and no reply? Common, i really need an answer...
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Bigblack40   Posted 21st Nov 2006 7:24am
L4Y Member
Post 280 / 1150

Quoting goober
Ok, so i have made myself a crate and imported it into RF and everything, now does anyone know how i can make a custom break animation for it???


I would also like to know how to make custom break animations for RF so then i can use it in the matrix dojo on the wood
   
RED-FROG   Posted 21st Nov 2006 2:18pm
L4Y Resident
Post 1373 / 5258

Its the vclips you have to add.
I think its possible to add a line to the clutter object which leads to a vclip effect (vclips.tbl).
Also you have to assign health to the object so it can break.

If not for a mod then use a trigger system (event -->'show_vclip' or 'explode' or something) which spawns a vclip effect when the object is dead ->'when_dead'
For MP a few tricks must be used to get this to work I think.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
RF Grim Reaper   Posted 21st Nov 2006 2:19pm
L4Y Member
Post 486 / 902

I believe you have to make a custom death animation (vclip) for the object in max and then add the death animation into the box's properties in the tables.

[edit]Ahh redfrog beat me to it! [/edit]
Maps | Stargate MOD | Daves Place | Moddb Site    Modified Nov 21st, 02:21pm by RF Grim Reaper



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