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walter93   Posted 23rd Jun 2006 3:38am
L4Y Member
Post 352 / 507

okay is there a way to make a texture i have fit once to an object to my map instead of having it duplicate itself many times to fit it. (how do i do it?). if you need clarification of my question tell me and i'll try to clarify it.
   
Fletcher   Posted 23rd Jun 2006 2:58pm
L4Y Member
Post 62 / 106

Look for a texture coordinates editor in the program that should fix it up.
"Being right is not a bullet proof vest..."    
Aztec   Posted 23rd Jun 2006 2:59pm
L4Y Member
Post 82 / 137

Go through the help/tutorials as its explained in there as most of the basic stuff and functions are also
   
walter93   Posted 23rd Jun 2006 8:02pm
L4Y Member
Post 359 / 507

thx guys for the help. for anyone having a similar problem press U at the thing ur try to texture while in texture mode (f6). u can then set the number of tiles of the texture on the wall or w/e.
   



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