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walter93   Posted 30th May 2006 1:47am
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Post 311 / 507

can i make weapon and player models (and skin them) with 3ds Max 8, and then just use Milkshape to export them, or does this not work?
   
daudnatania   Posted 30th May 2006 4:38am
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Post 118 / 247

Try to model it with 3DMax 8, and then export into 3DS format. I don't think you can skin it in 3DMax 8. You have to skin in other compatible 3D modeler.
   
walter93   Posted 30th May 2006 11:43pm
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Post 314 / 507

what else might i be able to use for the skinning (and thx for the help)
   Modified May 31st, 01:45am by walter93
daudnatania   Posted 31st May 2006 4:42am
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Post 120 / 247

I remembered that someone ever mentioned about GMax software (If I'm not wrong). It can be used for modelling too. But frankly, I rather use 3DMax 8 for modelling. It is okay for skinning. But I think the features in the 3DMax 8 are much more comfortable for modelling.
   
JimmyCognitti   Posted 3rd Jun 2006 9:41am
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Post 147 / 400

I just found this: http://www.gamemaker.nu/index.php?id=209

I dunno how much work it would take to get that model into Max Payne 2 replacing Max, but it would definately rock!!! (too bad I don't own 3ds Max )

Now, who wants to play as "Gordon Payne" ??
Hey, catch me later, I'll buy you a beer.    Modified Jun 3rd, 09:45am by JimmyCognitti
walter93   Posted 3rd Jun 2006 7:24pm
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Post 316 / 507

well considering its from a mod thats been unreleased, and the model isnt available anywhere, i wud say it would literally have to be remade from scratch.
   
JimmyCognitti   Posted 4th Jun 2006 7:51am
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Post 148 / 400

Quoting walter93
well considering its from a mod thats been unreleased, and the model isnt available anywhere, i wud say it would literally have to be remade from scratch.


Yeah, that's pretty much right. However, I do have a custom Gordon Freeman model but it's a ".mdl" file (it's a custom model that was made for a Half-Life 1 mod called "Todesangst 2").
I'm just not sure if it is possible to port that model into the MP2 engine.

Here's a screenie of this model:


And here's a link to get the model (just in case you want to check it out, it's a 369KB file):
http://rapidshare.de/files/22157814/fakegordon.rar.html

Hey, catch me later, I'll buy you a beer.    



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