I have been working on an arena type map and have recently began adding a few new things ie. crates etc. some of the new geometry isnt showing up even after I rebuild my geometry and save. When I play the level the new additions just arent showing up. Any ideas?
Molodiets
Posted 24th May 2006 8:12pm
L4Y Member Post 1091 / 2687
I guess there are too many faces and vertices to calculate.
The last time i encountered the problem, i had to add portals and finaly remove some brushes, even thou i wasn't above the limits.
The problem was that some parts of brushes hadn't appeared after recalculation, neither in the editor nor in the game. but it was not necessarily the last added brushes that disapeared.
Chopping portal: 19/19
Cleaning final geometry...
Building rooms...
Fixing up texture uvs for ps2...
Had to add 8 faces to fix ps2 tiling.
Fixing any t-joints...
Fixed 101 t-joints.
Checking for holes...
Found 0 holes
Brushes: 324
Portals: 19
Rooms: 124
Faces: 3000/10500
Face Vertices: 12862/50400
Vertices: 3452/13650
Rays recast: 7/4429
Timings:
Booleans: 1.370 s
Removing Bogus Solids: 0.179 s
Room creation: 0.091 s
Other: 0.164 s
Total time: 1.804 s
I dont know I guess RED is just wierd that way
Molodiets
Posted 24th May 2006 8:26pm
L4Y Member Post 1092 / 2687
maybe you've hiden the new brushes, by accidentally pressing h.