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Max Payne 2 : Max Payne 2 Modding : explosions
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kazuki
Posted 15th May 2006 2:36am
Welcome!
Post 1 / 2
can anyone tell me exactly what are the parameters for p_explosion & p_pressurewave, more importantly p_pressurewave for max payne 2
Genius_boy001
Posted 20th May 2006 6:35pm
L4Y Member
Post 74 / 237
P_Explosion( float hotspotDistance, float falloffDistance, float hotspotDamage, float falloffDamage, bool causesFireDeath, bool causesExplosionDeath, bool ignoreSender, bool ignoreDodgeImmortal );
Time Will Tell
Max payne Inverted Progress: BETA OUT, go play!
kazuki
Posted 21st May 2006 7:01am
Welcome!
Post 2 / 2
i see, thanks
more importantly i searched everywhere, but i just can't find the parameters for p_pressurewave anywhere. same parameters?
Genius_boy001
Posted 22nd May 2006 8:35pm
L4Y Member
Post 75 / 237
Quoting kazuki
i see, thanks
more importantly i searched everywhere, but i just can't find the parameters for p_pressurewave anywhere. same parameters?
I think it's just a projectile.
Time Will Tell
Max payne Inverted Progress: BETA OUT, go play!
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