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E_Darkness   Posted 21st Mar 2006 3:39am
L4Y Member
Post 180 / 338

This question is to people who understand the complexities of tga 's their format and Red Factions use of them.

I am currently working on a new HUD texture set. The whole HUD is done but I am working on the ctf flag bases for both red team and blue team.

For some reason the Red Team Flag base will not let me load a new texture for it into the multi folder.

I was thinking it was hard coded and cannot be changed with a vpp into the multi folder.

Red_Base01.tga****
Blue_Base01.tga

I've tried to make them 24 bit versions and also tried 32 bit versions with Alpha channels neither has worked. I always use adobe photo shop 6 for any final versions of tga 's I make.


I was not able to over write the Red_Base01.tga with a new version of the file in vpp multi folder.
(-ULTOR CORPS-) ||||| Join a Rail Clan - (E) Elements We do reg too    Modified Mar 21st, 03:42am by E_Darkness
NoClanFrank    Posted 21st Mar 2006 4:48am
Post 2507 / 5840
The only thing I can think of is that there is a map in your multi folder that has already changed the texture for the flags and it's reading that one instead. Maybe the .vpp name comes before your level's name.
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E_Darkness   Posted 22nd Mar 2006 5:56am
L4Y Member
Post 181 / 338

Great thx guys Yeah I went through all my vpp files in multi and found serveral tgas that were mixed into levels. Here is the list I found:


DM_mf_RF_Arena.vpp Rail Driver Over Write Texture. Railrifle1.tga
DM-RFU4.vpp bad red base over write texture. Red_Base01.tga
DM-RFU4.vpp bad red base over write texture. Sniper_3rd.tga
DM-RFU4.vpp bad red base over write texture. shotgun2.tga


apparently someone didn't check the Red Faction United 4 for those tga files been messing with my HUD changes for a while now
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NoClanFrank    Posted 22nd Mar 2006 6:40am
Post 2509 / 5840
So after you remove this files, can you see the red base or not?
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E_Darkness   Posted 26th Mar 2006 2:51am
L4Y Member
Post 182 / 338

Yes the new tga's are working now. thx.
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L4Y   Posted 26th Mar 2006 4:39pm
L4Y Member
Administrator

This topic was closed because...

Problem solved and fixed.
   



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