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jwooly24   Posted 18th Mar 2006 5:49pm
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Post 1 / 8

Could anyone possibly make a Descent Mod for UT2004 maybye a gametype or some vehicles. I believe many would enjoy it.
Thank You.
watch out for the......
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Molodiets   Posted 18th Mar 2006 6:02pm
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Post 1011 / 2687

You think the mod for UT2004 aren't decent? Some of them are pretty good thou!

You mean like the game: Descent.
Well, i don't think many decent UT2004 modders ever come around this site.
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Assaultman67    Posted 18th Mar 2006 6:30pm
Post 841 / 4376
i must admit t would be cool to model one of these for UT2004:


or these:


and have a mutator that will replace it with the raptor
   
jwooly24   Posted 18th Mar 2006 9:19pm
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Post 2 / 8

there was al ready a mod?
where.
watch out for the......
PINK beam of death!  
 
Assaultman67    Posted 19th Mar 2006 1:01am
Post 844 / 4376
... no one said anything about there being a mod ...
   
goober   Posted 19th Mar 2006 11:56am
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Post 2519 / 265

Quoting Assaultman67
i must admit t would be cool to model one of these for UT2004:


or these:


and have a mutator that will replace it with the raptor

get me some better pictures and i could model those, no clue on how to get them into UT2k4 though...
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jwooly24   Posted 19th Mar 2006 2:31pm
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Post 3 / 8

How about this one from Descent 1 and 2.




are those pics good enough.
Just from this picture you can tell it has 4 lasers (or 2 if quadlasers aren't picked up)and 4 missiles.
watch out for the......
PINK beam of death!  
 Modified Mar 19th, 02:37pm by jwooly24



Assaultman67    Posted 19th Mar 2006 10:05pm
Post 848 / 4376
ahh the origional Pyro ... i have descent2 and decsent 3

you could ask redfrog ... he must know how after doing the lobreaker tank ... or whatever his tank was called .
   Modified Mar 19th, 10:10pm by Assaultman67
RED-FROG   Posted 19th Mar 2006 10:59pm
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Awesome idea. I would love playing something like that.
I havent ever played Descent but "Forsaken" which is a similar game I think. I love it.
But this is never going to happen without scripters, now that's a tough mod.
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Assaultman67    Posted 19th Mar 2006 11:46pm
Post 850 / 4376
it would be cool to play vehicle arena with 32 people in those .

i think it would be hard to code it to yaw and tilt like the origional game though .

i havent seen a flying vehicle yet in UT that could do a barrel roll ... unless it got destroyed.
   Modified Mar 19th, 11:49pm by Assaultman67
V1g114nty   Posted 20th Mar 2006 12:16am
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Post 7 / 8

Try AS-Mothership. When in the fighters you can barral roll, so maybe you could use some of the scripting from that level and those vehicles.(Just a thought)
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AmonUilos   Posted 21st Mar 2006 3:38am
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Post 185 / 505

yes, but the fighter script is based on constant forward motion, there is no allowance for either hovering, or reverse thrust.
http://www.explosm.net/comics/1559/    
Assaultman67    Posted 21st Mar 2006 8:27pm
Post 852 / 4376
i guess if you could combine the raptors hover and side to side, up and down motion with the spacecrafts ability to manover upside down. you would also have to leave the controls to be orientation based like the spacecraft as well.

It would be hard but plausible.
   
jwooly24   Posted 21st Mar 2006 11:39pm
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Post 4 / 8

Quoting Assaultman67
i guess if you could combine the raptors hover and side to side, up and down motion with the spacecrafts ability to manover upside down. you would also have to leave the controls to be orientation based like the spacecraft as well.

It would be hard but plausible.


He has a point.It WOULD be very hard.But it'll all be worth it.(I Hope.)
watch out for the......
PINK beam of death!  
 



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