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keyser_soze   Posted 14th Mar 2006 7:15am
L4Y Member
Post 33 / 69

i have 2 maps in my new rotation with a ~ in the
mapname (sherwood forest and rts pirates of the caribbean).
how can i change to these levels?
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goober   Posted 14th Mar 2006 11:41am
L4Y Member
Post 2482 / 265

Theres only a a~ in the .vpp, the rfl is unchanged. This is Hapa Hanu making the maps mac-compatible
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NoClanFrank    Posted 14th Mar 2006 1:55pm
Post 2460 / 5840
To change to a level like that with a ~ or with a space or any other weird character. You need to do it like this:

level "dm-sherwood forest~"

If you have rcon on the server then do it like this:

rcon_request level "dm-sherwood forest~"


It has to have quotation marks around it. The name of the .rfl is the name that is needed to change any level. The name on the .vpp doesn't really matter. Well it does as long as it is named the same as the .rfl file. When you do it this way, it also allows you do see the level name when you first open the file using one of the descent tools available here at the site.

Naming the .vpp the same as the .rfl rules.
>Click Here< If You Don't Have a Social Life :/    Modified Mar 14th, 01:57pm by NoClanFrank
Morgoth   Posted 14th Mar 2006 2:49pm
L4Y Member
Post 40 / 393

Quoting goober
This is Hapa Hanu making the maps mac-compatible


1- Do we need to do the same prociger to make a mod mac-compatible?

2- Does it worth to make it compatible even if it give more confusion about changing level for a common gamer?

3- Does it create another downside?

4- RF have many players use a Mac?
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keyser_soze   Posted 14th Mar 2006 4:50pm
L4Y Member
Post 34 / 69

thx for help!
but goober --->the .rfl name is: DM_Sherwood_Forest~.rfl !!
now i found out, how i can take the ~ (its shift+console button).
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NoClanFrank    Posted 14th Mar 2006 7:09pm
Post 2463 / 5840
So keyser_soze all you really wanted to know is where that key was at? By it I mean the tilde(~)

Sophie, sorry but I think you might be correct. Also not to highjack this thread. Where is that screen shot of what the file looks like in game, not what you sent me.
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Hapa Hanu   Posted 15th Mar 2006 1:08am
Mac Maniac
L4Y Member
Post 166 / 1544

- gasp -

I would like to clarify that I have not changed any .rfl titles in any manner. If there is a tilde in the .rfl title it is because someone grabbed the autosaved file and made an export out of it.

There are some .vpp's in which I have added .aif sounds. To differentiate them from conventional .vpp's I have added a "+a" as a pre-suffix.

ie: slamdunk+a.vpp

How many MACs are there in RF? Eleven that I am aware of.
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NoClanFrank    Posted 15th Mar 2006 2:40am
Post 2465 / 5840
11 macs.
I didn't think there were that many. I only know of two people that use macs for gaming. One of them posted above the other one didn't.
But like I have stated many many times. The .vpp doesn't really matter as much as the .rfl name but it is nice when they both match.
What Hoser Hana did, he did out of love lust for MACS or Red Faction and nothing else.
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Hapa Hanu   Posted 15th Mar 2006 6:06am
Mac Maniac
L4Y Member
Post 168 / 1544

I could list them - but - I don't want to infringe on their privacy.

I have given a considerable effort into finding MAC players.

In fact I would urge everyone to ask around the servers and tell them the good news - MACs can use custom maps!
I have suffered in real life for the past couple years, now its your turn!    
NoClanFrank    Posted 15th Mar 2006 7:25am
Post 2469 / 5840
Cool. I think I might change my auto message to say that next time I run a server. I encourage you to do the same. Maybe if we all do it, we can get more MAC players to join us in custom servers. I can see it now, the level changes from a default map to a custom and BOOM, we don't lose a single player.
OK I'm seeing things again, but I don't care what that court order says. I'm not taking the medication. The real world is way more interesting than fiction.
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pking   Posted 15th Mar 2006 12:33pm
L4Y Member
Post 144 / 146

when u have a map anem and a ~ after it it becuase when u use red editor u have autosave o and the auto save will have a ~ after the map name
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