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ExoStatic   Posted 29th Mar 2006 8:36pm
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Post 783 / 875

Quoting D2k


anaways, whoever noted above saying you can open the RF.exe in notepad to change it around... Well you cant exactly do anything useful just by opening the exe in notepad. you will have to decompile the exe first then edit the cpp entries... then recompile. otherwise just editing with notepad and saving then trying to re execute the exe will probably break the exe.


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True dat. I highly doubt there is a way to have camera3 on all the time..
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FuryThor   Posted 30th Mar 2006 3:06am
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Post 369 / 831

Yeah well, I would say that there is no sense to edit any complex files with notpads since it surely messes it around.

I could say that hex editing would be one option, but then you should know where that "camera 1" is defined and howto alter it in sensible way.

Personally I would say that RF's animations are so horrible that I rather use first person.
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modmaker91   Posted 30th Mar 2006 4:48am
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Post 223 / 407

Yeah Red Factions third person animations are really bad. Only one running animation for forward, backward, and from side to dide, he looks like he is running forward.

I would really enjoy a racing game that had a first person view. Gimme a racing wheel, surround sound, and a HDTV 72 incher, and I can start my new career as a racecar driver.

Oh I forgot, there is a racing sim that has that for the 360, forgot what it was called. I think it wasa Froza Motorsports 3 pr something like that...
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redfac18   Posted 30th Mar 2006 5:17am
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Post 224 / 300

Quoting D2k
anaways, whoever noted above saying you can open the RF.exe in notepad to change it around... Well you cant exactly do anything useful just by opening the exe in notepad. you will have to decompile the exe first then edit the cpp entries... then recompile. otherwise just editing with notepad and saving then trying to re execute the exe will probably break the exe.


I hope you have a good Knowledge of Assembly language to decompile the code, because as of now there isn't an automatic C/C++ decompiler that produces recompilable code right out of the decompiler. The best attempt so far is the Boomerang Decompiler
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