found with live or die2 the stomper are geting a out of sync prob when playing online. the kill regons are going out of sync with moving brushes even though the trigers for the killing are part of the keyframe in the stompers. only the server in able to finish the map coz of this problem. any way of making them work properly?
if i use a normal triger will every one's computer be in sync or in other words work ok
kool i will make a test map and try is over lag and all.
also if this works i will get a chance to make some 64 bit tweeks in my map. god dam 64 bit CPU's and rf