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skvlad01   Posted 21st Feb 2006 10:33am
L4Y Member
Post 194 / 614

found with live or die2 the stomper are geting a out of sync prob when playing online. the kill regons are going out of sync with moving brushes even though the trigers for the killing are part of the keyframe in the stompers. only the server in able to finish the map coz of this problem. any way of making them work properly?
Artificial intellect is no match for natural stupidity!
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While not gaming, Fold. Help the fight against disease  
 
Ninja~   Posted 21st Feb 2006 10:48am
L4Y Member
Post 178 / 644

auto triggers have client side bugs in MP and movers with damage is a very good example.

Trigger doors however can work properly for all players, server and people who join later
   Modified Feb 21st, 10:53am by Ninja~
skvlad01   Posted 21st Feb 2006 10:50am
L4Y Member
Post 195 / 614

if i use a normal triger will every one's computer be in sync or in other words work ok


kool i will make a test map and try is over lag and all.
also if this works i will get a chance to make some 64 bit tweeks in my map. god dam 64 bit CPU's and rf
Artificial intellect is no match for natural stupidity!
www.extremerigs.com.au
While not gaming, Fold. Help the fight against disease  
 Modified Feb 21st, 11:15am by skvlad01



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