Forums | Hello Guest, Login or Register | > > L4Y Files: No longer here! < <
  Red Faction : [RED] Editing : I need Ideas Please [Forum Rules]  


Back to Forum Thread List

DarkCause   Posted 5th Feb 2006 11:20pm
L4Y Member
Post 119 / 162

Well decided i should give it another go at mapping my 4th map and i want to know what ppl are into these days... i know this is suppose to be all me, but i wanna creat something everyone would like.

To say as my mapping was goin i was getting better and better yet i totaly forget how to use RED almost. So im looking for an idea to get me start all i know to know is what type of map DM TDM OR CTF. and a general idea of what it should include far as a setting...

just throw something over here ill be messing with red this week and ill see what i cant come up with since i never future plan my map... i just biuld as the ideas come...

just take a look at CTF-TakeDown thats my bes so far i have made a few errors trying to get the map out faster but its a awsome map to say from someone so brainless like me... use it as ref and let me know what ppl want...

o btw did have a huge map, but one day everything on my computer went poof cause i had to restore my comp to factory condition due to, to mmany glitches and bugs screwing me up....

thanks.....
My RED Maps Enjoy !!!    Modified Feb 5th, 11:22pm by DarkCause
E_Darkness   Posted 6th Feb 2006 3:24am
L4Y Member
Post 158 / 338

CTF Rail

2 bases with a center battleground and a single underground tunnel with pockets to hind in or take cover in while you go down the hallway. I high poly level with pipes and high tech upper level with run down under level.

Lots of rail guns and ammo
Batons and packs maybe some geo that could allow you to mess the enemy base up or make your base more accessible and useful.


Maybe simulate some fogy cloud mist flowing across the ground

Have an in wall-Rail-sniper spot and geo to get to it (1 for each base)

Maybe allow you to geo under a mettle grate and hide down there in the pips and rail people (separate from the under ground tunnel)


I think I might run with this idea and do it..
(-ULTOR CORPS-) ||||| Join a Rail Clan - (E) Elements We do reg too    Modified Feb 6th, 03:31am by E_Darkness
Bigblack40   Posted 6th Feb 2006 5:59am
L4Y Member
Post 27 / 1150

A ghost town would b a gud map, In other games The ghost town style maps are always gud
   
DarkCause   Posted 6th Feb 2006 9:22am
L4Y Member
Post 120 / 162

lol you do that dark think ima work with both idea and do a ghostly town full of railing fun (my fav wep as well) thought my aim has been better back in the day.
My RED Maps Enjoy !!!    
skvlad01   Posted 6th Feb 2006 11:37am
L4Y Member
Post 159 / 614

I have a awesome idea, probably the first concept ever in this idea and I have started this project I need more time to work on it and its a secret till i submit it. keep your eyes out for it. I will give u's a clue, it involes blue prints
Artificial intellect is no match for natural stupidity!
www.extremerigs.com.au
While not gaming, Fold. Help the fight against disease  
 
DarkCause   Posted 6th Feb 2006 11:49am
L4Y Member
Post 127 / 162

sorry planning ahead dont work well with me but anyways ima restart the map but thanks for the ideas ill keep them in mind
My RED Maps Enjoy !!!    
skvlad01   Posted 6th Feb 2006 12:02pm
L4Y Member
Post 160 / 614

this will give heaps of people something to work off, once i finish my secret map first
Artificial intellect is no match for natural stupidity!
www.extremerigs.com.au
While not gaming, Fold. Help the fight against disease  
 



DarkCause   Posted 7th Feb 2006 9:44am
L4Y Member
Post 129 / 162

anyone know how to make fog? or know a map i could look into to see how its done almost perfect?
My RED Maps Enjoy !!!    
elliooo   Posted 7th Feb 2006 9:48am
L4Y Member
Post 291 / 548

Well i don't have RED on this computer, although I think I remember.

Right click anywhere and go to level properties, and theres something about ambience and such. Anyway, it's in level properties, you should be able to find it
   
mad_ferrit   Posted 7th Feb 2006 9:57am
L4Y Member
Post 1227 / 1510

Go into level properties and adjust the near and far clip-planes... that's your fog. You can also adjust the colour.

As far as I can see, the near clip plane is the distance away from the player at which point the fog will start to have an effect, the far clip plane is the maximum distance you'll be able to see before the fog totally obscures everything...

If you're using fog, unless it is extremely thin, hardly noticeable fog, then do not use a skybox.
MY RF MAPS    
DarkCause   Posted 7th Feb 2006 10:10am
L4Y Member
Post 130 / 162

well i wanted a eary look of smokey fog on ground level really. anyway to use a gas region for this or what?
My RED Maps Enjoy !!!    
Kiliad   Posted 7th Feb 2006 10:15am
L4Y Member
Post 150 / 672

I have heard that some people can get gas regions to work but I haven't seen any examples of it myself.
You can do ground level mist by using a particle emitter but and making it shoot them out in a plane rather than in a sphere.
You have to be careful though because there is a limit to how many particles can be displayed. What I have done is to make the particles big, slow moving and given them a long life span. You can do a rapid burst of particles to fill up an area when a player first joins the map and then turn the particle emitter off. The particles will then wander about across the ground in a thick layer. Its not perfect however, and different players may see a different effect depending on their GFX card.
"The pen is mightier than the sword.. and considerably easier to write with." - Groucho Marx    
DarkCause   Posted 7th Feb 2006 10:31am
L4Y Member
Post 131 / 162

ah great now im getting a error writing packfile shesh everything screw up for me...........
My RED Maps Enjoy !!!    



Copyright © 2000-2025 Levels-4-You
Your request was handled in 0.1 seconds.