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Red Faction : [RED] Editing : My mod project |
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FuryThor |
Posted 28th Jan 2006 6:49pm |
L4Y Member Post 335 / 831
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It has been quite long since I have spoken anything about my mod.
This is just because I have got nothing to tell about.
Anyway currently I am working on concept basics for my mod and once I got it done I will be able to define what kind of action my mod will be.
But sure is that I make it more like Rainbow Six and Splinter Cell styled action rather than counter-strike clone.
Also when I get website done I will come to public with my mod. |
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E_Darkness |
Posted 29th Jan 2006 8:55am |
L4Y Member Post 151 / 338
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OK dude good luck. hope to see some concepts soon. |
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FuryThor |
Posted 29th Jan 2006 11:55am |
L4Y Member Post 336 / 831
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Thanks.
I am currently working on gameplay concept. At this point one thing is sure. Single and multiplayer gameplay will be more than "shoot everything that moves". I am trying to add aspects from rainbow six and splinter cell. (ofcourse making tribute to "legacy of looking glass studios")
Also I am planning somekind of item and character development system.
Anyway it would be nice to know WHO does own rights to fallout series.
Btw. I will add few new and change some names of weapons for players for first release of mod. (IE. make shotgun to shoot singleshots on primary) |
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Assman15  |
Posted 30th Jan 2006 4:51am |  |
Post 6 / 2085
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I believe Monothith owns the rights to the Fallout games, not sure though. It's been ages since I've played any of the games. Good luck with the mod, looking forward to seeing progress. |
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redfac18 |
Posted 30th Jan 2006 5:53am |
L4Y Member Post 55 / 300
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Quoting FuryThor | IE. make shotgun to shoot singleshots on primary |
I hope your not talking about making the Shotgun fire only one shell on primary, if so that is not possible because it is hard coded into RF.exe I believe |
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FuryThor |
Posted 4th Feb 2006 6:12am |
L4Y Member Post 339 / 831
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Quoting redfac18 | I hope your not talking about making the Shotgun fire only one shell on primary, if so that is not possible because it is hard coded into RF.exe I believe |
Exactly that is what I am talking about.
I would guess that I need to change that into first version to proof that I really know some inside stuff (look at hive mod PSG-1 sniper in game) |
Project RF SDI
My RF Files |
Modified Feb 9th, 12:36am by Forum Moderator |
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modmaker91 |
Posted 4th Feb 2006 5:03pm |
L4Y Member Post 198 / 407
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It's not hardcoded, I believe the people who made ISM did it. 
I may be able to help with the table editing...
I remember enough of it to do the needed stuff, like changing the sounds and hud reticles.
I remember one time I made a client side mod where all the weapons had more fitting sounds, like the HMG having the sounds of the machine gun on the fighter. |
Let those who don't understand me, fear me. Let those who understand me, fear themselves. |
Modified Feb 4th, 05:08pm by modmaker91 |
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E_Darkness |
Posted 5th Feb 2006 10:56pm |
L4Y Member Post 156 / 338
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Yeah you can do what ever you want with the shotgun. you can make 1 shoot 1 round of 1 projectile or 34 rounds with 10 Projectiles |
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redfac18 |
Posted 7th Feb 2006 1:29am |
L4Y Member Post 73 / 300
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I don't think making the shotgun fire one round on primary is possible to do in weapons.tbl because you can take another weapon and paste it over the shotgun in the TBL and change the pref and cycle positions and it still uses two rounds.
yes you can make it fire one round, but your ammo counter still goes down two. |
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FuryThor |
Posted 8th Feb 2006 10:15am |
L4Y Member Post 340 / 831
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Quoting redfac18 | I don't think making the shotgun fire one round on primary is possible to do in weapons.tbl because you can take another weapon and paste it over the shotgun in the TBL and change the pref and cycle positions and it still uses two rounds.
yes you can make it fire one round, but your ammo counter still goes down two. |
¨
You are on half right, it is not that simple, you need to know a bit of inner functionality of table files, to add and modify any exsisting weapon (except flamer's flame props via emmitters).
Anyway I think that I will write an small mod where I have changed functionality of shotgun (shots single shots instead of dual).
Currently my main focus is on school and getting personal life back to tracks, so outcluding it I won't have much time. |
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redfac18 |
Posted 14th Feb 2006 1:24am |
L4Y Member Post 95 / 300
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well good luck, the hive team couldn't make it only use one round I don't see how you can. |
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FuryThor |
Posted 26th Feb 2006 6:28pm |
L4Y Member Post 349 / 831
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Yeah well, I quess I should keep little more noise about my mod.
Three has been progress, although not yet visible. I have been working for my website and other mod related things.
I am going to work on my mod's desing concept and website.
Only thing that is sure about my mod now is that it will be realistic warfare action including vehicles.
I will put more information for my mod's official site which I will tell after I get site on air.
However I need also to focus on school, so I won't be able to do much during this week as I need to recap for one examination retake. :C |
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goober |
Posted 26th Feb 2006 7:40pm |  |
L4Y Member Post 2366 / 265
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You talking about a SP Map or trying to code vehicles in multiplay? |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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Ninja~ |
Posted 26th Feb 2006 7:46pm |
L4Y Member Post 188 / 644
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Even if you could get vechiles working in Multiplayer there would still be the Client/Server bug which means only the server could use the vechiles.. or at least thats how it is for alot of other things like security cameras in MP, AI in MP. |
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RED-FROG |
Posted 27th Feb 2006 10:57pm |  |
L4Y Resident Post 916 / 5258
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Weapons aren't hardcoded.
The names for them are.
When a weapon is called "Shotgun" it will always take 2 bullets on primary fire. Even if the weapon looks like a chicken.
Don't just change the properties of exisiting weapons, you can also create "new" ones. However they won't be much different.
I think the scope rifle is one of the weapon that has no hardcoded scripts at all.
You could create a shotgun of this gun if you wanted. (but again you dont have to use existing weapon names)
Vehicles in MP is pure dreaming. It will never work. |
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤ |
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goober |
Posted 28th Feb 2006 12:46am |  |
L4Y Member Post 2376 / 265
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Quoting REDFROG | Vehicles in MP is pure dreaming. It will never work. |
One of the reasons for the RF Mod |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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